View Full Version : A Day In Valcour, Nicolas Richelet (3D)
10 October 2004, 10:10 PM
Title: A Day In Valcour
Name: Nicolas Richelet
Software: 3ds max, Photoshop, VRay
Here i tried to represent the entrance of an old old mansion, located in Ardèche, France. I spent several days here and i found the atmosphere very quiet and inspirating. So i tried to give the same feeling through this image.
The stone is made of a mix between bump and displacement.
Ivy is made with the max's particle flow.
>> Hi resolution image << (http://www.infographiestudio.com/book/images/gd/3d/dinvalcour.jpg)
10 October 2004, 10:41 PM
More realistic ivy I've ever seen... :thumbsup:
10 October 2004, 12:13 AM
Who's "C"? :)
Heh. Just kidding.
Nice work. Good light. I think you accomplished creating an atmosphere: I'd like to be there!
10 October 2004, 03:05 AM
This is an amazing work Congratulations.
10 October 2004, 06:46 AM
very realistic. great work!
10 October 2004, 07:34 AM
10 October 2004, 09:21 AM
excellent work very realistic ...
I think the lights and shadows are perfect like modeling ...
texturing can still be improved but very good taff indeed ;)
10 October 2004, 09:30 AM
Very realistic and then this image evokes stories.
Continue like that!
10 October 2004, 11:02 AM
Holy fudgesticles! Awesome work! Perfect texturing and lighting! :thumbsup:
<Way off Topic>-Weeee! 500 posts!
10 October 2004, 11:06 AM
thanks guys !
A little wire :
10 October 2004, 11:45 AM
Amazing! love these materials. could you tell a little bit about them? could you show us wall texture and bump/specular/displacement/any map you used? thanks in advance :)
10 October 2004, 12:48 PM
10 October 2004, 05:57 PM
WoW ! :eek:
How Do Settings Lights VRay ?
10 October 2004, 09:22 PM
settings doesnt light vray..hehe just kidding...
perfect texturing...so is lighting
10 October 2004, 11:41 PM
Very nice work:)
You should name it keep it simple
10 October 2004, 12:23 AM
Christ, what a beauty.
10 October 2004, 01:39 AM
very nice work- it's come along way since 'hells door' :)
10 October 2004, 08:29 AM
stunning textures and details
very realistic and yes its come along way since last i saw it
10 October 2004, 08:47 AM
perfect and realistic indeed ;)
10 October 2004, 11:40 AM
10 October 2004, 12:09 PM
that look great!! i love the bump/displacement on the wall as well as the textures, they look awesome.
one thing that kinda bugged me is the door. the door doesn't seem as well worn as the wall.
10 October 2004, 01:57 PM
Hello, Congratulation for your visual.
MY SPACE OPERA (http://www.cgtalk.com/showthread.php?threadid=178449)
10 October 2004, 02:44 PM
Finalement en première page !
Cool, tu le méritais !
10 October 2004, 04:29 PM
Realistic as reality!, Love it!
10 October 2004, 06:38 PM
Really nice work! Lighting and texturing are sublime! Cool that you've been inspirated by such atmosphere where you was some days! Also the geometry looks cool & clean! Nice done!
10 October 2004, 05:37 AM
excellent work ...very impressive
10 October 2004, 10:16 AM
Hell ! Very rich picture ! ;)
Congrats, I love this, nice to see it on the front page.
10 October 2004, 11:45 AM
It shows your knowledge with 3DS Max.
Could you apply some 2D skills and make it that it looks like old photo. You know sepia color, scraches and dirt?
I would really like to see it.
10 October 2004, 12:53 PM
you used a particle system for the leaves??? Interesting idea!
10 October 2004, 01:24 PM
Thanks a lot guys, for your congrats & comments :)
yeah Critterslayer, you can do many things with particle systems...It's a better alternative than the the scatter modifier for the vegetation imho, it's more flexible.
10 October 2004, 08:03 AM
Here's an early stage WIP of the night version, for those who didn't see it in the WIP forum :
10 October 2004, 02:32 AM
Simply superb. Very well done~!
10 October 2004, 09:30 AM
Am I staring at a photograph? Beautiful work.. Great lighting and texture... Like the rustic feel. Great effort!
10 October 2004, 09:40 AM
Both picts are amazing!
10 October 2004, 03:29 PM
Very well done, simply amazing picture.
Lorsque je l'ai vue , je croyais que c'était une photo !! C'est terrible ce réalisme.
10 October 2004, 06:19 PM
:applause: The old feeling is very well achieved. The contrasting colors, textures and lighting looks great
10 October 2004, 10:58 AM
The night version is also really good, although it wip.
10 October 2004, 11:05 AM
realy photographic...how you did the foliage?...that's cool...the textures are just great..perfect I'll say...and I'm a texture maker for games...I know what I'm talking about
10 October 2004, 11:16 AM
Thanks for your nice comments, guys.
Techart -> About the foliage, i took a photo of an ivy leave and made some color variations with photoshop, and create some specular maps. And i have mixed all the different leaves with the max Particle flow, allowing me to create fastly some size and rotating variations.
Another great stuff about the particle flow is that you can use a node that prevent the leaves to not being fitted in each others (hope you understand me, my english is not perfect...).
10 October 2004, 10:20 PM
Keep up the good work:applause:
10 October 2004, 10:27 PM
hey man .it is just awesome ,But where is the bike in the wireframe :thumbsup:
10 October 2004, 10:04 PM
I just love simple things that made well (the realistic look)
10 October 2004, 11:44 PM
Beautiful! Looks like a photograph taken with a filter! The atmosphere created is a perfect rendition of gorgeous old mansions in Europe! Hope there is more like this coming!
11 November 2004, 11:08 AM
Very realistic. Excellent work!
11 November 2004, 07:29 PM
fantastic lighting/mood. somehow the scooter doesn't seem to fit comfortably, even though it's probably technically correct. also the edges at the top of the door seem a little too "soft"
11 November 2004, 11:06 AM
Beautiful! Just beautiful, peaceful... congrats.
11 November 2004, 11:31 AM
the only thing I would add is bird poo on the ledges :)
11 November 2004, 06:04 AM
Example for Graeat peace of 3d natural light
11 November 2004, 05:37 PM
can I give some crits?
I don't see the cob webs in the wire frame
are they post, the ones on the bottom right of the door seem to hang not quite right.
the front wheel on the scoot intersects the floor a bit to sharply for me, the scroll type stone work above the door could be a little more aged/corroded considering built in 1761
the leaves on the floor are a nice touch, everything above the wooden door looks Uber real
maybe the door's wood could have just a little specularity
anyway I love it, probably the most realistic environment I've seen
11 November 2004, 09:58 PM
"Even better than the real thing" :thumbsup:
11 November 2004, 10:33 AM
Really good work.
11 November 2004, 01:30 PM
Simple concept and beautifully realised.
I understand that you have copied a real place so maybe that is what it really looks like but for effect I agree with previous post about dirt or stains on the top of ledges. Maybe more dirt in corners would be nice.
I love the spider webs ;) nice detail.
5 Stars :thumbsup:
11 November 2004, 10:22 PM
Outstanding job. I especially like the little touches of grass blades growing through the cracks of the concrete ground.
11 November 2004, 09:02 AM
Loved the scooter! Awesome work! :thumbsup:
11 November 2004, 07:42 PM
Nice, very photorealistic
11 November 2004, 03:49 PM
Nice work on the stone and the wood. Very real.
11 November 2004, 05:23 PM
Very good idea about using particles in that way !
11 November 2004, 07:27 PM
Wow . . . that is some EXTREME texture work. Great job.
11 November 2004, 09:09 PM
looks great m8, love the night scene :thumbsup:
11 November 2004, 06:19 PM
Everyone who displays there work on CG is good. In your case, I jokingly want to pull you down, due to the almost estudious way you've actually been and observed this doorway (or subject matter akin to it), first hand... I don't know about the subject, because its obviously personal to you, but on a technical level; wonderful stuff.
I suppose we're supposed to give a kind of critique on these things, so although an A+ as far as I'm concerned, the lantern and the bike could do with a few more touches to enhance their age, if that's what you are already trying to achieve.
Although you have given the impression of their decay in the use of dulling paint and rust, maybe some distortion could be applied to the shape and structure of these things... Some way of illustrating their practical use as items over the years they've been hanging here... a slightly buckled wheel... whatever...
Gorgeous piece... I've said it before, but I wish I was a patient person. Loved the foliage and granite.
12 December 2004, 07:41 PM
Just one thing to say : perfect !:thumbsup:
02 February 2005, 03:10 AM
amazing. I love it. although to me, it is alittle more intimidating than peaceful. Maybe because the sheer size of the door and camera angle. But really really nice.
04 April 2005, 07:54 PM
01 January 2006, 11:10 PM
Very nice work...
01 January 2006, 11:10 PM
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