View Full Version : Character : Head WIP
10-22-2004, 01:51 PM
I've just started this head trying to get that polyflow right.
I just wanted some C&C on my model.
10-22-2004, 03:24 PM
I notice you have five polygons connecting to one vertex in the curve between the mouth and the nose (as well as other areas). WATCH OUT FOR THAT. Those five point vertex's may cause problems when you try animating it, Especially in the skin fold between the edge of the mouth and the nose. Whenever the mouth moves (especially when smiling) that skin fold should be pronounced, you may get a nasty crease right there as is. That area is so noticeable to people that I would spend the extra time to get rid of the five polygons connecting at that point.
01-19-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.