View Full Version : Help please - Direct X export

10 October 2004, 11:01 AM
Hi there

I have a problem here with exporting my animated object into DirectX x. I use DStrom's export plug-in v1.32 with LW8. I have created an object, frozen and tripled, I use bones and weight map to animate it, the IK setup is done perfectly, and everything seems fine in Layout, but when I export it, the whole model falls apart. What's wrong? What have to be done before exporting? Down I have inserted a grab of the buggy exported object(right) and the one in LW Layout (left).

thanks for helping

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