10 October 2004, 03:52 AM
You could try some layers and what nto, but this seems to be a tracking beast. It would be easier to generate soem "dust" in a 3d package and then composite it in.
10 October 2004, 06:11 AM
thanks for the info
10 October 2004, 10:12 AM
try the particle macro on http://www.misterschroeder.de/download.html .
create one masterparticle, maybe with colorwheel->saturation to zero->randomiz, etc and connect it to the source input. switch preset to custom input and play around with the settings. you can track the position to the wheel and you should get a nice trail.
if it doesn't satisfy you, make the particle layer in 3d like boboroshi said, but if you want to do it in shake this might be a way of doing it.
good luck http://www.cgtalk.com/images/icons/icon13.gif
10 October 2004, 05:33 PM
i will try that, thanks for the help
01 January 2006, 04:00 PM
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