View Full Version : Grand Space Opera 2D Entry: Luis Nuñez de Castro

10 October 2004, 03:29 PM
Luis Nuñez de Castro has entered the Grand Space Opera 2D.

Challenge Page (

Latest Update: Final Image: Final image! (

My final image! I put in it some texture to give more noise to the image (cleany images aren't epic!) and I did some little color change (more saturation). I put a bit of movement blur in some parts of the image, and lightened the upper third of the image to focus the attention on the ship of the close-up. I hope you like it.

10 October 2004, 12:06 PM (

This is my first concept sketch: the idea is that in this region of the space the spaceships there been fighting for years without interruption, and because of that there's a lot of destroyed spacecrafts and space garbage, in which contenders have hide bases and harbours. Down are soldiers in spacesuits, maybe they're going to rescue a damaged spaceship or maybe they are running away from their shelter.

10 October 2004, 12:16 PM
I really like this concept, it has great potential. The image is very pleasing to the eye, even though there's a lot going on (which is good, seeming as it's suposed to represent something on a large scale).

The idea behind the image interests me, almost like an area where you can see a lot of history, because all the destroyed spacecraft will have something personal about them I guess.

Anyway, good luck, and I look forward to seeing this idea develop.

Shadow Seraph
10 October 2004, 05:48 PM
From that picture I imagine a universe that lives on the edge of a black hole... always being swirled around and slowly pulled in... at a slow rate however, where new ships and life and garbage is always adding to it so that the trail never ends no matter how much vanishes... a natural selection of removal of that which is no longer needed in the cirlce of the life cycle that is. i think that the picutre really has great movement, i love being able to have a scene to look at the draws the eye in a specific manner, can be the most important aspect of a work of art. great job. keep it coming.

10 October 2004, 10:01 PM (

The same idea but closely to the battlefront... Actually I don't like this one.

10 October 2004, 10:36 PM
Saludos y buena suerte en esta competencia!! Me sorprendo por la cantidad de de latino Americanos estan aqui!!

Well, i can see why you dont like the second one, it is a little confusing.

The concept of a wreckage yard of defeated armies in space is rahter intersting. In fact, for specific ref. I would recommend that you check out the game FREELANCER by Micorsoft. In it ( in kyoto space area ) they have an neublea full of derelict spacecraft. It is a VERY good guide to some of the stuff you are doing.

Buena suerte.

10 October 2004, 08:28 AM
I much prefer the first idea, it's more original, more interesting, and has more history behind it also.

I'd also recommend you take a look at freelancer, not only is it a good game, but it would serve as quite a good reference for your idea.

I look forward to seeing your idea (hopefully no. 1) develop.

10 October 2004, 03:41 PM
Well, I see that the first idea is best and I'll pay attention to your advice of see Freelancer game. Anyway I'll try to do an approaching between the first idea and a space battlefront.

10 October 2004, 12:48 AM
hi Luis.. the first sketch and idea are really good.. you just have to put some good background story and it will work fine.. i like concept.. keep it up and good luck in challenge..

11 November 2004, 06:20 PM (

Here are more sketches based in the same idea that the first one, but trying different approaches and searching for a palette as well as testing vertical composition.
I'll try to do a more into-the-action picture.

11 November 2004, 06:48 PM
I like 3rd wave of your sketches but they look like part of larger entity.I must say i like every of your sketches.Because you look like very ethutiastic in improving your idea,my suggestion is:Why don't you improve your first idea it's very very good,ligting and everything else invokes very meditative feeling in me,instead of addiction of more tense to action displayed by you.Don't get me wrong.As i said,i like every piece of your work,espetially your working with lights nd space,but i agree with others that your first idea is your best idea.Good luck.

11 November 2004, 07:21 PM
In my opinion the horizontal composition works best - the original composition is very eye pleasing, and interesting.

I'd very much like to see that original idea done with the vibrant colours of these further developments, that'd really begin to show what the final image may look like.

I really like the idea of the first concept, especially with the people walking on a platform into what appears to be nowhere - very cool indeed.

11 November 2004, 07:26 PM (

There's a hidden base in which the ships are repared and reloaded. In the background are the explosions of the big battle between motherships, frigates, and interceptors.

11 November 2004, 07:29 PM
Te deceo suerte en esta competencia Luis ostias :D

Wish you luck luis :D

11 November 2004, 07:33 PM
wow man - now that concept ROCKS!

I'm guessing it's the same as the first composition wise from a different angle?? I had no idea tha platform was a base thing -sweet.

V.nice work.

11 November 2004, 07:34 PM
I see that you all likes more the first sketch, but I'm not sure yet about the idea. Maybe I'll test some composition in the orbit of a planet, or a battleground, cityscape... If I have enough time, of course!

11 November 2004, 09:13 PM
hi LuisNCT..

everyone likes first sketch because there is clear composition.. from other pictures it's difficult to understand cos of a lot of smoke i think.. your drawing skills are quite good so you can prepare few more test sketches..


11 November 2004, 11:53 PM (

This is a first concept sketch for the spacesuits of the astronauts. Maybe I'll put some enemy astronaut too. An assault scene or something like that. In that case I think that the attackers will be alien-breed.

11 November 2004, 01:36 PM
Outstanding concepts.....:thumbsup:

11 November 2004, 01:58 AM (

Another concept sketch, this time done in painter. The true is that I'm still not work well in painter cause I ever work with photoshop, but I'll keep trying to use painter cause its big possibilities...
Well, this sketch idea is the same of the previous: there's hidden bases in the asteroids fields and in this case enemy ships have approached two much.

11 November 2004, 09:31 AM
Veeery dinamic, it`s awesome. More ships maybe? I`m just curious about the
white blobs in the lower corner ? Is it some sort of nebula ?

11 November 2004, 01:01 PM
Ganthu: The white blobs in all the concepts from first to that last are big explosions of the distant battle between the spacefleets. I have to do some nearby study of this explosions whom probably post here today.

11 November 2004, 03:10 PM
Great concepts, your work has a wonderful sense of motion! :thumbsup:

11 November 2004, 03:42 PM
I dunno about this concept, I still pefer the earlier concept with the swirling 'vortex' like thingy, and the extending platform - that to me was a much more epic image.

11 November 2004, 04:47 PM
good color collection

11 November 2004, 05:20 PM (

A (bad) study of the battle explosions. Done in photoshop and painter. I have to do another one cause it isn't what I'm searching for.

11 November 2004, 06:48 PM (

Same of the last one... I'm trying to paint it using nebula pics as reference.

11 November 2004, 10:57 PM (

Here comes my first sketch reworked with photoshop and painter. I think that I'll try some completely different idea 'cause this one don't satisfy me.(Or maybe it's so hard to do it in a realistic way)

11 November 2004, 10:22 AM
Odd, the one you're least happy with is the one that I think is the most promising (the latest one... the remake of the first).

Just my $0.02, but I really like that idea.

11 November 2004, 12:37 PM (

New idea, new story: A space elevator, which joins the planet surface with station in orbit, is being attacked by the enemy. Of course this is a first concept of that idea and still there's absence of more spaceships, explosions, etc.

11 November 2004, 01:44 PM (

Another sketch of the space elevator idea. In the next I'll try to do something similar but in the dark side of the planet.

11 November 2004, 07:09 PM
I don't know how you will detail your sketches, but please ! keep this speed impression you draw so well !
Good luck

My space opera (

11 November 2004, 07:32 PM
Hmm - the space elevator idea is pretty cool. I think it could be a very good piece, with loads of space fighting - huge buildings (the elevator)... very cool indeed.

I prefer the landscape orientation to the portrait myself, I feel it just works a lot better, especially as the action will be able to be seen better too.

It'll be interesting to see this develop,

good luck.

11 November 2004, 10:20 PM (

I think I must try to model the space station and some ships with 3D for use them as linework to paint over, 'cause painting them directly I can't put enough detail of form.

11 November 2004, 09:22 PM (

First ship design. Actually don't likes me. I have to try with 3D!! But I'll post some 2D design more.

11 November 2004, 09:32 PM (

The ship is sketched in photoshop and detailed adding layers, then post into background image and worked a little with painter. Finally texture layer for finishing.

11 November 2004, 12:07 AM (

Quicksketch done in painter and photoshop. This may be an alien ship for the scene of the space elevator or a planetground battle scene.

11 November 2004, 12:37 AM
You are flushing out some very interesting images. I like your approach - laying down alot of different scenarios in rough. Giving yourself a wide range of options to choose from. Keep up the good work!

11 November 2004, 07:37 PM
Luis, I really appreciate you taking the time to comment on my page, thank you!

As for yours, I really admire you're posting every sketch of the process, it's very interesting to follow your flow of ideas. As some painting professors are a big candidate on 'drawing with paint' I feel it is very necessary sometimes to 'write' with the paint such as you are doing now I believe! however, I think it would be worth your while to put some more thought into the story through words. Start thinking about it in between work or something. I carry a mini sketchboon anywhere I go and for me, at the beginning of this challenge, it helped for me to write down the evolution of my story and the imagery I saw as it was coming to me. Developing a story will naturally lead to something you're passionate about and imagery will just flow out of your mind.
You're coming up with some good starter stories, but choose one and develop every aspect you can about it.

Black hole. Do some research into black holes, see what type of setting is around them. I think you need to have more stars in the idea. With black holes, everything in the vicinity is being suck into it, that woud, I think, gather millions of stars into this vortex which would give you some fantastic imagery opportunities. Something really beautiful that is actually a very powerful thing which is the backdrop for a big battle.

The elevator. Take into consideration that planets orbit and move in space. Unless a planet was orbiting at the exact same speed and direction as another, an elevator connected between the two would rip apart! But still see how you can develop this.

As for 3D, you're more finished sketches show you have no need for 3D at all, you seem to have a grasp on rendering in 2D. If you have the same problem as I do, it's just hard for me to focus too much on one sketch to get enough detail in there to describe what I'm doing. I need to finish it really quickly, I just want to get it done, and to put more time into detail is just frusterating for quick sketches. But, althought 3D is very useful, and it wouldn't hurt to take advantage of it, I think that you might underestimate yourself!

Good luck, look forward to your process!
take care

11 November 2004, 07:45 PM
oh yea, I read that you're looking at nebula's for referance, I am too.

I downloaded this document a while ago from a really great space artist, Greg Martin. It's a pdf with great compilation of space images by hubble and other artists and links to their sites. It's about a 14 page long article explaining his passion of space, the beauty and mystery in it, just different aspects hoping to encourage and inspire the reader. I would highly recommend reading it, it gives you a new perspective on things

here's a link to the download, let me know if it doesn't work and I'll try to find some way to get it to you!
take care

11 November 2004, 07:46 PM
I'm retarded

11 November 2004, 09:43 PM
Thanx Arctis, Stevetwist and gordonm for your comments.
Steve Newport, thanx very much for taking a lot of time to comment my posts. About developing the story through words before begin to painting it's what I must do, but my english is not good enough and that's a problem when trying to post here. Anyway I'll post a story development soon. Ah, refering to Greg Martin works I have already heard about them but didn't know this pdf yet, thanx for the link, here is one that could interest you:

11 November 2004, 07:19 PM (

3D design of the spacestation in wich the spaceelevator is anchored. The idea of the space elevator and its scientific viability are extracted from Mars trilogy by Kim Stanley Robinson.
I'll post soon the more explained story that I want to tell

11 November 2004, 08:15 AM
Wow those two links are amazing, It's awe inspiring to think that the nasa imagery is real photography, that just blows my mind!

The 3d concept for the spacestation is very interesting, looking forward to see how this develops into 2d, and then how details are added.

It would also be interesting to read the passage of text (from the mars trillogy) that inspired the elevator idea.

Very cool updates - the ships look awesome (the alien ship seems to have a direct inspiration from the film 'alien' IMO, seems to be the shape of the alien's head, lol).

11 November 2004, 01:41 PM
Stevetwist: because I'm reading Mars trilogy in spanish, will be so hard for me translate the passage into english in order to post here, but searching in the google "space elevator" you can read about it in a lot of sites. Here is one:

And about the development of my design of the space elevator from sketch to 3D, I have to say that I don't began to model with the sketch as reference but I did it improvising with my little knowledge of 3Dmax.

And yes, the alien ship is too alienhead-like, I realized it after finishing the sketch :eek:

11 November 2004, 05:00 PM
Yeah, but being "Alien Head" like is very very cool (just a little unoriginal) - it does look awesome though, something to develop in the future, if not for this contest.

Thanks for the link also - I'll give it a read.

11 November 2004, 08:23 PM
Hola Luis!
I've finally decided to post some comments on your work, jeje
the elevator model looks good, it could be a great scenario for a battle...(and the asteroids field idea was also looking good)...I've read something similar in "3001-Final Odissey" (the continuation of 2001), where there was some kind of artificial ring around the Earth, connected to it by 4 or 5 giant towers/elevators...
The ships are looking very good, what about some side fins to avoid the alien-head look? not that I have nothing against it..., anyway, good luck with it, I'll check this thread!

11 November 2004, 10:37 PM
Thanx you all. I have to redefine my idea and write it in form of story... Probably the final idea will be a mix between the first one (those of the space garbage) and the space-elevator one.

11 November 2004, 11:07 PM
Hey there!!!In the first place those links are great man!!!
2nd place and not the least:) Your sketches are great and very expressive.
That elevator concept really is nice and I'm impatient to see how you gonna work this out!!!
I'll be back like said Schwarzy:D

11 November 2004, 12:40 AM
hi Luis..
i personally still preffer concept sketch #1.. it somehow looks "whole" and "solid"..
i think most important for you is to get clear idea about what your going to express.. after that it goes easily.. at least in my case it worked this way..
best of luck friend in digging concept and keep working! :thumbsup:
untill later and cheers.. :beer:

11 November 2004, 11:05 AM
Congratulations!!!. Good Work! Good Luck!!

Pues eso, despues de la diplomacia politica anglosajona, que tengas mucha suerte y que lo acabes pronto que tengo ganas de verlo.:)


11 November 2004, 03:36 AM
Hi Luis. I like yous ideas a lot! I agree with some people who think it could work a mix of the two ideas: the garbage battleground and the space elevator battle. I like your idea of putting it in the dark side of the planet. It will add it more suspense. When you talk about space garbage I think in "Memories", a movie of Katsuiro Otomo. More exactly in the first tale of it. It can be inspiring. The space elevator is getting more interesting everytime with your 3D render. I think that in could be some information about it since they are all fans of Mars colonization and (of course) Stanley Robinson. (Im a fan of him too) Good luck!!!

11 November 2004, 03:33 PM
OKMER: Thanx for your encouragement!

greentek: You're in the right way, I must have a clear idea before all, but in order to manage it I have to explore visually a lot of ideas. And I'm not sure yet of what of the concepts like me more... In fact I have one more idea that I'm going to sketch today (I'll post it later or maybe tomorrow)
Ballo: Gracias :buttrock:

kaparo: Yes, I think in Memories too... Otomo and Morimoto rocks! And thanx for the link of redcolony.

11 November 2004, 03:48 PM
Yesterday, going on the road at dawn, there was a lot of fog between the lower hills, and all had a misteryous coat. The landscape looked like a watercolor and in that moment I have the idea of doing a scene of battle ground or invasion in a setting like that... I have to do some concept with that idea but to tell the truth now I don't know what of the ideas that I already have like me more. Any advice?

11 November 2004, 08:18 PM (

A new Idea: A city being attacked from an assault frigate over the clouds.
I have to do more landscape-based scenes to find the mood.

11 November 2004, 10:22 PM
i like it Luis! looks very nice! :thumbsup:
but i don't know how grand you can make it to look..
keep going mate and cheers..

11 November 2004, 09:27 AM
Hmm yeah, if you can make it appear 'grand' then I think it'd be a damn cool piece.

11 November 2004, 02:52 PM
Some advice to make it great?

11 November 2004, 04:48 PM (

A study for a coast city see from orbit.
Later I'll add more detail to the city, ships attacking it and explosions. That study serves me for the space-elevator scene too (if finally do it)

11 November 2004, 04:54 PM
I personally think the space elevator idea (if done that there's a battle arround this grand structure) is the best so far, both in fitting the bill of 'grand space opera' and also just as an idea in its self.

I like the 2nd to last image, but I feel that it's not as original as your other idea.

The city/coast study looks promising, and the text below it could make that piece epic and grand... if there are loads of ships attacking this bay or whatever, then that's much better than a piece where just one ship attacks the bay.

Whatever direction you take it in, I think the more ships, and the darker the piece (as in colours, not mood), probably the better it will fit with the idea of Grand Space Opera.

11 November 2004, 06:30 PM
I really like that start : it can be interesting to introduce in your final comp something that is not exclusively science fiction, like the coast.
I think the battle - if there is one - should not be too crowded, in order to see the background.
I'll come back to see more...

11 November 2004, 08:34 PM
Thanx Arctis and Stevetwist for your comments and support. I had not much time since yesterday, so I can't did the battle in the last concept. Probably I'll post it tomorrow cause I must do some ship concept before.

12 December 2004, 01:27 PM (

Here is the sketch of the city being attacked by the enemy fleet without warning, cause of this there are no defender ships.

12 December 2004, 02:05 PM
The only critic I have is that we are very far from the action perhaps you could add more closer spaceshift, or zoom in a bit...

Great speed painting technique BTW

12 December 2004, 08:12 PM
Good direction : your idea of a far away explosion rocks !!! I agree with Bonestudio about a closer ship.
Keep on the good work - and don't even think about leaving this challenge !!! ;)

12 December 2004, 01:39 AM
I'm thinking about combine the last concept with the space-elevator one, doing a view of the space station being attacked in first plane and ,far down in the planet surface, the city of the last concept.
Tomorrow probably will post a sketch and a story.

12 December 2004, 02:50 AM
Closer ship definatley, :thumbsup:

12 December 2004, 01:31 PM
Including the elevator idea would be very cool.

Closer ship is a 100% must IMO.

12 December 2004, 03:52 PM
Yess, I'll add a closer ship in the next shot (which I haven't did yet... I have not much time recently)

12 December 2004, 10:30 AM
Your image is developing checking for more updates :thumbsup:

12 December 2004, 02:51 PM
That's very interesting composition. Can't wait for next update.

12 December 2004, 03:19 PM
I do agree with the orientation of the focal point and composition of the image.

I can't help but feel that the colour scheme is coming together and gathering more conviction in terms of saturation. Are you planning to continuing this style towards your final piece or are you keep it light and closer to the pastel specturm?

12 December 2004, 03:23 PM
Very nice color scheme:applause: Some points to consider: Large capital ships at varying altitudes, gotta have those in a space opera and water reflections below too! Great job so far!!!

12 December 2004, 04:52 PM
Looks promising, I think you have a great composition, but once more detail is put into this piece it will really shine and more detailed critiques will be flowing your way :)

12 December 2004, 01:01 AM
Thanx you all for your comments...
I'll put more ships and details in the final composition, of course. And about colour, I think that my final palette will be like my last shot one, cause my previous concepts maybe are too much colorful.
(I promise you that I post the final concept soon)

12 December 2004, 04:59 PM
That's looking good, Luis! I like the colors in your last piece the best, so I'm happy to hear that you'll be sticking with them... but then, they fit that particular concept piece where they wouldn't have fit some of the earlier ones.

Oh, speaking of earlier ones, I really liked the spaceship doodle you had in post#10/sketch#2. If you add more spaceships to your scene, that was a cool one. I think the elevator idea is neat, too, and wish you good luck with it. Can't wait to see more...!


12 December 2004, 07:08 PM (

I'm in the final stage of the concept phase. In this one still missing the explosions and the ships attacking the space elevator. I have to test the same scene but with the sun lightning the closest side of the planet.

12 December 2004, 08:19 PM
Thanx Mike (Walrus), when you talk about the spaceship... Which one refers you? the alien one or the previous. I say that because I have a lack of control with my posts... :shrug:

And now for something completely diferent:
First I have to say that in an illustration I think is more important that it talks by itself instead of being together with a explaining text. Don’t matter the audience don’t understand in detail the action, but the significant is communicate him the sensation of viewing a scene, a place... But as lot of you give more importance to the wrote narration, here I go:

The final scene will represent the attack to the space elevator which joins the orbit with the planet surface, and it’s used as link to send troops, ship pieces for construct them, etc. So that station its being attacked by the enemy for cutting those supplies. All that happen in a many-fronts war with simultaneous battles in the orbit and the planet surface.

Attackers are revolutionary forces of the colonies that try to make independent from the imperialist control. So that their ships will be more rudimentary...

Well, I hope you like it, and sorry for my poor english.

12 December 2004, 04:38 PM
sorry for the late reply, things have got a little hectic my end.... looks stunning - the concept is really cool, and the dark colours give it a quite menacing feel - very impressive.

I like what you say about a picture standing for itself, and being understood without any extra text - it's very true indeed, and something I fear about my piece (that you can't gather what's going on without the description below it).

Anyway, looking forward to seeing all the action put in (ships attacking etc.) and then seeing it turn from concept into realisation - good luck.

12 December 2004, 12:46 AM
Hi Luis. I agree with you in saying the image must talk by itself, but since this is a challenge I have imagine it all the time like a classroom where everybody know the advance of the others since the beginning, so I can't imagina ourselves as public but more as classmates. About the image I like the colors a lot. I was one who prefer your idea of putting the elevator in the dark side of the planet but now I'm seeing that the strecuture looks to dark there. Also I think it's perspective is too strong so we can't see much of it. I sugest to move it somewhere we could see more of the long cable. Keep going!!

12 December 2004, 01:00 AM
Luis -

To be specific, on page one of this thread, the post labelled #10. It's the main ship in the second of the threee sketches ganged together there. Hope that helps!

And i like your space elevator concept!


12 December 2004, 02:29 PM
Its interesting that you did the ships in the foreground in 3d and the planet in paint, but maybe the hard edges of the ships and the sketchy, "painterly" treatment of the earth are too different. maybe thighten up teh painted earth and if the ships are flattened/ rasterized yu can paint on them a bit, using the model as an underpainting.

good job sof far!

12 December 2004, 12:01 PM
Thanx guys for your opinions. I already have in mind the final composition... I follow kaparo's advice of showing more cable, and the composition will have more empty space. I still have to design the two factions ships, but I think I'll post the final concepts and the line artwork all at the same time, I hope will be tomorow.

12 December 2004, 12:46 AM (

Here goes my final concept. I have to define the ships design and the colors of the lighttails. Probably will be some changes for the linework, but the idea is that.
The spectator will see ship battle and the spacestation being attacked in the background. Maybe will be some explosions in the planet surface. I think the color palette will be the same in the final piece but maybe I'll do some changes(I'm thinking to doa snow covered planet surface)

01 January 2005, 07:41 PM (

Here is my line artwork, I have to paint it very quickly!!

01 January 2005, 07:50 PM
All of your sketches look really good, although this recent one is lacking at dynamic edge of the others. I think the ships and the space station are too close in size, although this is very preliminary, so I'm sure you have something in mind. Also, I'd love to see this in a hazy light. Sort of if we are at the edge of a hazy atmosphere, and can make out both the planet below and stars above just vaguely. Just a thought. Keep going with it. It's turning into a great thread. :thumbsup:

01 January 2005, 08:30 PM (

I post that cause I think I have to explain a little about that ship:
The ship is from the planet faction, the defenders of the space-elevator. Cause of that it's more advanced than the rebels' ships. It's cab and the rest of the ship rotate to give the pilot the better vision of the enemy in all moment, and in the back it have a semicircunference arch of engines which can impulse the ship in whatever direction (it can flight laterally for example)

01 January 2005, 10:48 PM (

Three ways of coloring the same drawing... I think that the third will be the chosen one.
painter and photoshop.

01 January 2005, 10:49 PM
Thanx for your advices Nathaniel!

01 January 2005, 09:21 AM
I would have chosen the 3rd one too !

01 January 2005, 09:22 PM (

First I'm doing the planet surface, the background. I'll add more detail to it when I begin to work in the rest of the image.

01 January 2005, 11:09 PM (

I made some little changes in the background, which I think I don't work more cause it isn't the point of attention. I'm working now in the ships of the close-up, but still have a lot of work.

01 January 2005, 12:28 AM
Great artwork - your use of artist oils brushes and distort have worked really well. I like the way you've let the brush just flow and form the coastlines of the land masses - really nice.

I reckon that if you begin playing around with colour and contrasts, you will be able to make those foreground elements stand out much more. Maybe by desaturating the background colours of the land would work (or adding more atmospherics behind them).

Also, pulling the elements a touch closer together might hold them in the viewers attention that bit longer.

Overall it's looking really nice - keep going :thumbsup:

01 January 2005, 02:14 PM (

Here I go! I expect to finish it before the ending of the challenge...
Now I have all the elements of the composition in place, and I go to finish them in painter and maybe a little of photoshop

01 January 2005, 05:47 PM (

Next step, still are a lot of work to do.

01 January 2005, 06:02 PM (

The close-up ship in detail. I have to do the cockpit and some other detail.

01 January 2005, 09:02 PM (

One more step, I have detailed a little more the ships and the explosions. Still left the pilot cabs.

01 January 2005, 04:02 PM (

My final coloring! Still have to add some noise filter or texture for the final image...

01 January 2005, 04:04 PM (

Some details of the final coloring. In the final stage I mostly used photoshop.

01 January 2005, 07:37 PM (

My final image! I put in it some texture to give more noise to the image (cleany images aren't epic!) and I did some little color change (more saturation). I put a bit of movement blur in some parts of the image, and lightened the upper third of the image to focus the attention on the ship of the close-up. I hope you like it.

01 January 2005, 10:42 PM
Me alegro de que lo hayas acabado, jeje, un español mas al que tendrán que tener en cuenta! Enhorabuena!

very good details and general look in the spaceships, and that explosion looks very dynamic! I think I should've included some kind of post-effects of those from your last post in mine, it gives the image a nice look
Suerte! :thumbsup:

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