View Full Version : Grand Space Opera 3D Entry: Manuel Dreesmann

10 October 2004, 02:04 PM
Manuel Dreesmann has entered the Grand Space Opera 3D.

10 October 2004, 03:27 PM
hm testing the picture function

10 October 2004, 05:24 PM (

first try of a fighter

10 October 2004, 05:36 PM
tell us more abt ur over all intention of ur scene... u got a good start on the fighter... keep posting... best of luck

10 October 2004, 05:47 PM
Hi my Name is Manuel Dreesmann i am a 18 years old pupil. I live in Germany and work with Maya for 4 Months. So it is clearly that my Intention is not to win, but to learn.

The Story:

2 Races/aliances fights against each other. The defender are people who live in big orbital stations which simulate a natural world inside. Their Spacestation have clear forms and are strong buildings to hold the enemies away.
The other race (the attackers) have spaceships in enourmos dimensions. Their ships look old and very dangerous.

P.s.: sry for the rigirious start, but i had to test the system of upload pictures.
And sry for my very bad english, i had bad teachers 8)

10 October 2004, 05:53 PM
Cool Man and Good Luck to you :)

10 October 2004, 05:59 PM (

here an early concept of a space station

10 October 2004, 10:20 PM
following picture shows
another conceptional ship
a little bit influenced by the
star wars comic illustrations

10 October 2004, 10:23 PM (

critics welcome

10 October 2004, 11:02 PM
The fighter and spacestation are good solid designs.

The second spaceship is less good. The overall shape is fine, but IMHO the strange repeated shape on the side and the multiple rectangular planes trailing out of the bottom look too "random" as if you were just adding them for the sake of complexity rather than having them serve a reasonable purpose as part of the essential engineering design of a working spaceship.

If you could change these into recognisable stabilising wings, armour plates, or launch bays etc the spaceship as a whole would be more believable.

10 October 2004, 11:07 PM
good going

these opjects were very nice ist only a test??
plz show the real work soon

good luck

10 October 2004, 11:15 PM
Its lookin pretty good so far, but the mothership looks a little confusing though. It could just be just because of the lighting though.

10 October 2004, 11:24 PM
the last 2 pictures are only a test. I need them and more ships to produce an concept of the whole scene. After this I will modell them real with more details....

I hope my Pc will allow this :D

10 October 2004, 11:37 PM
If you want 1000's of ships you might want to try rendering them out separately and then replacing the ships with alpha mapped quads with the texture being the rendered images. That way you get a spaceship per quad and your computer should be able to handle millions of them. Then only perhaps the closest 20 ships need to be real 3D models.

10 October 2004, 07:49 AM
thx for tipp

10 October 2004, 07:49 PM (

Ok i think i have to explain :D

there will be a big conflict in the background. U will see laser shots and a lot of space ships.

In the front of the szene are only 2 ships. The ship u see is a patrouille ship in the canyon. I will add an attacker who come from the right side. It will look like ur eyes are under his wings.
I hope my english allowed me to explain clear what i want :D

10 October 2004, 03:31 PM (

I bought today a scanner. So u can see now my first made concepts.

10 October 2004, 03:49 PM (

here is a fighter

10 October 2004, 03:50 PM (

the left one shows an defend of a space ship.
The right side the entrace to a underground base

10 October 2004, 03:52 PM (

transporter with the opportunity to put the container away

10 October 2004, 07:55 PM (

a rough landscape modeling with examplary textures

10 October 2004, 05:52 PM (

here the scene a little bit modified

-sky added
-fighter skaled
-landscape smooth

10 October 2004, 11:57 AM (

1 Defender
1 attacker
And the symbol of the defenders

10 October 2004, 12:04 PM
Keep trying and you will become a 3d artist. Good luck to your efforts

10 October 2004, 02:30 PM (

here u see the transporter

10 October 2004, 04:34 PM (

new details added

10 October 2004, 10:21 PM (

Yes a fighter ....
just a little bit rough moddeled

10 October 2004, 09:10 PM (

a defender ship ......

11 November 2004, 04:42 PM (

a little bit details added

11 November 2004, 06:14 PM (

here u see a different set ...

11 November 2004, 11:47 PM (

Yeah what should i say :D

CGTalk Moderation
01 January 2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.