View Full Version : Mitsubishi Trucks, Braam Jordaan, Wicked Pixels (3D)

10 October 2004, 03:33 PM

Title: Mitsubishi Trucks
Name: Braam Jordaan, Wicked Pixels
Country: South Africa
Software: combustion, Maya, Photoshop

They are fully computer generated trucks made for a Mitsubishi Print Campaign. It took several weeks to create all four trucks. Any critique regarding modelling and texturing would be appreciated.

Each truck is based on the slogan and they are following:
Bread: How to make your dialy bread.
Denim: Tailored to boost your company's bottom line
Wooden: Carve operating costs
Bricks: The best way to build a successful business


10 October 2004, 05:33 PM
amazing work , great idea . I like the wooden design . 4 stars

10 October 2004, 05:37 PM
Really good idea and nice models.

10 October 2004, 05:50 PM
Excellent idea and execution! :applause:


I'm just curious, whatfor have you used combustion?!

10 October 2004, 05:58 PM
Excellent work - love them all :thumbsup:

10 October 2004, 06:09 PM
excellent work!Your imagination is great!:D

10 October 2004, 06:25 PM
Wow! Outstanding idea! They all look great! Especially the bread one.
How did you make the individual designs like the bread verson? Were they modeled individually or did you just use fancy shaders and displacements?
The most original car-based post ive seen.

Any chance of a super high res version?

10 October 2004, 06:28 PM
WOW :applause: That's great! Very original idea indeed. I like the wooden one the most, but they are all great.

10 October 2004, 07:05 PM
outstanding idea! great job!!! :thumbsup:

10 October 2004, 07:42 PM
Good idea, good execution.

And there are so much possibilities. I hope you'll do some for our pleasure.

10 October 2004, 08:36 PM
fantastic! I love all of these images, i'd love to see a wire. I'm also curious if you used the same model for all of them? Thanks!


10 October 2004, 09:45 PM
Frontpage stuff man, very original idea. :)

10 October 2004, 10:58 PM

really nice idea, well done . Good appealing


10 October 2004, 12:26 AM
Wow, now this is an original idea. I loved the bread truck! Great modeling and texturing. Heh, this is one of those times where I go, "I wish I had thought of that". You get stars from me :)

10 October 2004, 04:54 AM
They all look great. Especially the bread. All I can offer is this in terms of crit. On the wood carving, the concept behind it would be more instantly and solidly conveyed if the truck were blocky, a rougher woodcut. The brick one is obviously made out of bricks at first glance, the wood one is kind of confusing because its so smooth, and also it looks like the wood has already been stained and varnished a little bit.

WhItE CoFfEe
10 October 2004, 07:04 AM
Those are good ideas! I love them. Yeah, what did you do to the renders with Combustion? Color?

10 October 2004, 09:03 AM
I'm so hungry since I've seen the one made of bread... :drool:

I like them all, nice idea! (4 stars!)

10 October 2004, 11:59 AM
Amazing work man!!

The concept is completely innovative and the models are excellent.
Very nice, I think you made a great step here and open the minds of all of us!!
"That's what CG tools are for ;)"

Well done

10 October 2004, 12:16 PM
Hey all,

Firstly, I want to say thanks for all positive feedbacks.

Displacing the meshes for rendering is really time-consuming part, but not just that, I also wanted to do some tweakings after renderings, so using Combustion might be a good idea. Although it increases the workload, we prefer to render in several passes to give us the freedom to make changes without having to render whole again.

Rendered CG elements were brought into compositing for final integration. Color correction, and grain were added to finalize the rendered 3D elements.

Andy H, as the client had given us fairly enough time of production, some elements for each truck were modelled individually to make them look unique. And of course I used the fancy shaders and displacement maps for some elements like the cab.

HenningK, I quite agree. If the execution was not based on the client decision, I would have made it look blocky, a rougher and pre-varnished woodcut. I would have loved to add some heaps of chips around it.

I attached the wireframe versions for each truck. Enjoy!

10 October 2004, 12:28 PM
really intelligent consept,i like it.

10 October 2004, 03:04 PM
Very cool idea. Made my day..


10 October 2004, 03:54 PM
g8 imagination!!
keep up & keep going!!:thumbsup:

10 October 2004, 04:27 PM
now thats a sweet render......... i like the bread very very much.......

very original idea i must say......not much to crit though.....looks fine to me so.....



10 October 2004, 05:24 PM
That's totally awesome! We've all see models w/ a different material slapped on but this is really outstanding, it's obvious that a lot of care and attention to detail went into each one of these, which I would think could be tedious being on such a similar object over and over again. Impressive.

10 October 2004, 07:11 PM
Very nice idea and great work:)

10 October 2004, 09:18 PM
good man >:thumbsup:

Frontpage stuff man, :bounce: very original idea. :bounce:

10 October 2004, 12:48 PM
I like the concept, and the result is very cool.
:thumbsup: keep it up

10 October 2004, 05:59 PM
the model is super, all the versions are different yes, super original special dedicace for the version crumb of bread to breakfirst ! !! :scream:

11 November 2004, 02:05 PM
Hi guys,

Thanks again for positive feedback. It was fun working on this project, because this is one of my strong points. Above all, it was a very good excuse to allow fellow 3D weirdos to work on mountains of pitches...


11 November 2004, 06:35 AM
Hey, Braam, you seem to be doing really well over at Wicked Pixels. What can I say simply briliant work. I think the bread one is my favourite, excelent shading. I also love how that the shadows have the same colour as the trucks.

Funnily enough I too have been working on a truck at work, although its just made of boring crome.
I might be in Cape Town soon, so keep an eye out.

again, excelent work!


11 November 2004, 01:46 PM
absolut floored.

really impressed with your technique too.

Karsten Sørensen
11 November 2004, 03:57 PM
Waou, really nice... I like the wodden one most, great details on that one....

I'm stunned... :love:

Karsten Sørensen

11 November 2004, 11:47 AM
lol :) @ the bread wireframe...where are the wires?????? that must be a billion polygons!
my machine would explode if i tried to open such a scene...:cry:

awesome idea and great execution :drool:

11 November 2004, 02:09 PM
Nice creative taglines..and NICE execution....GOOD JOB!!

11 November 2004, 05:43 PM
wow talk about originality!

11 November 2004, 08:25 PM
The bread and brick concept was cool. unique and one of the most creative ideas so far

11 November 2004, 08:05 AM

11 November 2004, 10:07 AM
Really verY nicE idea !!! and nice model
:thumbsup: :thumbsup:

11 November 2004, 09:53 PM
Really cool idea and well done !
I love the bread model, just original !:thumbsup:

11 November 2004, 05:09 PM
nice idea ahg good work, congratulations

11 November 2004, 12:57 PM
I missed this one.



11 November 2004, 01:23 AM
I've never seen such a thing. Very creative. The bread one is awesome. The wooden one makes me want to go out and carve objects of chocolate....and then eat them.

11 November 2004, 03:44 AM
really exceptional and inspiring, this type of work is a great example for all modellers, keep it up.:thumbsup:

11 November 2004, 02:58 PM
Hey CGuys,

Once again, thanks for positive feedback.

Ian - Thanks, it is good to know that ex-fellow student is doing well in Australia. Are you still being nocturnal?

PrEdator - Thanks! The wireframe version for bread truck looks very dense, but actually you are seeing the other side of truck as well.

I will start writing a tutorial on texturing/technique for fellow CGTalkers, but only once I am finished with the current project.

All the best.

11 November 2004, 05:44 AM
Ian - Thanks, it is good to know that ex-fellow student is doing well in Australia. Are you still being nocturnal?

lol, well I leave work when you are just starting it, so in a sense yes. But my job requires me to get up when the sun rises here!
keep on truckin!

11 November 2004, 09:44 PM
WOW! very impressive work indeed. Its nice to see such quality work come out of ZA; will this be aired locally?

My favorite is the bread truck, though on the cab elements the 'crust' (namely the transition area between the hardened outside elements and the softer honeycomb of bread inside) is a bit too non-destinct.
I have to agree with the earlier statement about the wood needing to be rougher but i can understand how a client would want to maintain a polished image, so to speak.

I'm having second thought however... i think i'm gonna place the brick truck first. I tried, but cannot find any mentionable flaws. Its perfect.

And if that truck was a pair of jeans, i'd wear 'em.


12 December 2004, 10:56 PM
i like it, it has a stile and no mistakes if you ask me

12 December 2004, 09:23 PM
Ultra extreme wicked stuff you got there!

12 December 2004, 04:01 AM
Very good idea!:applause:
I love it:thumbsup:

see it...

12 December 2004, 01:20 AM
perfect oringinality,perfect texture.

12 December 2004, 01:25 AM
perfect originality~

12 December 2004, 06:01 PM
I am impress! Yhe idea is just .... great. Textures, light ... all is perfect!

01 January 2005, 11:37 PM
This is sooooooo cool!! I really love it
they all look really clean and nice
everything does look really perfect!!
excited to see more of your stuff!!:eek:

07 July 2005, 10:03 AM
very beautiful ,good team all.

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