View Full Version : Grand Space Opera 3D Entry: Jan Andersson
10 October 2004, 11:21 AM
Jan Andersson has entered the Grand Space Opera 3D.
10 October 2004, 11:28 AM
A quick 30 min concept sketch of the mood and color scheme rather than ship design or final composition.
10 October 2004, 12:10 PM
Wow looking good, i know its still in concept stages, but if you tightened up the composition a bit more, it would look even better. :thumbsup:
10 October 2004, 10:55 PM
Reminds me of hemogia the game....
Is this your goal?
10 October 2004, 11:32 PM
Very nice mood and light, especially the glow off the planet.
10 October 2004, 07:48 AM
great composition this piece got i know i've seen that planet somewhere hmmm yeah looks like earth a little bit, how about just changing that (opinion) fascinating coloring skills you have, keep going.:)
10 October 2004, 08:28 AM
Thanks a bunch guys.
Greentea - Yeah, I need to work on composition a lot. It'll be easier once I've made some basic models to figure out the most effective comp.
WazaR - I've never seen the Hemogia game so I don't know. I'll have to check that out. Though, I've been involved in a space game a few years ago so some inspiration definately comes from games.
erilaz - Thanks man! :) I only hope that I'll be able to do a convincing planet in 3d at the later stages. I've tried before and failed so we'll see.
Designer2 - Thanks, and yeah, It'll either be a very different earth (polluted, destroyed) or another planet all together.
I only hope that I'll be able to update regularly since work is taking a lot of time.
10 October 2004, 08:43 AM
Pretty nice concept! Keep it up mate.:thumbsup:
10 October 2004, 06:41 PM
Here's a rough design of a ship. I don't want too much detail as it will narrow the modelling process.
10 October 2004, 07:06 PM
Sweet concepts. Like them both. What's the iconic happening going to be?
10 October 2004, 07:45 PM
I haven't given that much thought really. Either there'll be a huge asteroid closing (or ramming) the planet or it might already be destroyed. The central part should be the space station and that people are gathering for some reason.
10 October 2004, 09:37 PM
Atmoshpere and lighting are beautiful.
10 October 2004, 10:36 PM
A more detailed concept of the scene. Composition is still very weak so I'll have to work on that later.
This was painted over screenshots of rough models.
10 October 2004, 11:09 PM
One word: Wow...
I love the coulours and contrast you use in your concept drawing, as the theme. impressive
Very promising... i'll stay tuned
Good luck to you!
10 October 2004, 11:15 PM
Wow! nice drawing!!! Really nice "enviroment" Keep the good sketches! And good luck :D
10 October 2004, 03:05 AM
Hey! Nice work buddy. This is going to be great, I really like the last scetch and how the planet is "oozing" with something...life maybe. Keep it up.:)
10 October 2004, 11:28 AM
Really nice. I guess this is concept drawin 1.b or something. I sure like it better, way to go :thumbsup:
10 October 2004, 12:39 PM
scene looks great so far. look forward to updates
10 October 2004, 12:43 PM
itīs growing up! good work ! good luck !
10 October 2004, 03:24 PM
Nice work. I like the third concept sketch.
If I may make a suggestion: composition-wise, the planet in that 3rd sketch would have a more impressive sense of scale if it were larger, more towards the corner, and if the impact was more off-center so you could see it in perspective with the planet's contours.
This looks like it will be a cool one.
10 October 2004, 02:31 AM
That last one is cool!
Im definitely going to be watching this one closely. I got a feeling I could learn a lot just from hanging out in this thread. Shoot, these forums are just oozing talent. Man there is so many incredibly talented people running around here...what am I doing here?!
Learning, thats what...LOL.
Excellent job! Cant wait to see it realized in 3D :).
10 October 2004, 11:49 PM
It has a very homeworld 2 feel to it, which quite franckly is not to bad of a thing. The secound concept I find more visually impressive,... if only because of the strength and solemnity of the ship.
The color treatment is going in the right direction as far as producing a more "emotive" feel, almost like a nostaglic photo from the past. I think you should keep the sun's glare in the scene to give space more of a living sense to it.
I think the only thing you are missing are smaller objects that would go a long way to producing more of a sense of scale.
Keep up the good work.
11 November 2004, 06:42 PM
I think your last image has the best layout. You could have the ship in front of the planet a bit more to give a better sence of positioning. Maybe a large docking bay the stretches towards the camera a bit, to pull your eye from ship then eventually to the planet, instead of vise versa.
11 November 2004, 05:16 AM
I like your sketches, hope will find some modeling soon. Keep working.
I find some similarities between our works, it cool, we have differents concepts but in some way we match the way of modeling. Take a look. www.cgtalk.com/showthread.php?t=184160&highlight=Snake+Farlow (http://www.cgtalk.com/showthread.php?t=184160&highlight=Snake+Farlow)
Snake Farlow. The rogue.
01 January 2006, 03:00 PM
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