View Full Version : Mac or PC for game modelling?
10 October 2004, 12:38 AM
Hey guys. I'm currently running lightwave on a Mac, and it's time to trade up. I'm looking at either building a PC, or picking up a 12"G4 Mac lappie to hook up to my Mitsubishi Diamondtron CRT. Money is an issue, but flexibility is probably more important. I know I can run Lightwave or Maya on a mac, but It seems that Max is bigger in games, and XSI is making inroads too. Any advice on this dilemma would be greatly appreciated.