Im having some trouble witha a model im making. its a mech with lots of large flast surfaces on it but want, the 3 sided+ shapes to be one poly, so i can use the rounder tool to have nice shiney edges on the final model, anyways ive ended up with about a dozen non-planar polys with 4 or more points, that i cant triple as they need to be perfectly flat. ANy ideas if there are lightwave tools to make a non-planar poly planar again ???