View Full Version : Red Cloud - Low Polygon, Sung-wha Jung (3D)

10-12-2004, 02:26 PM (

Title: Red Cloud - Low Polygon
Name: Sung-wha Jung
Country: Korea (South)
Software: 3ds max

This character name is "Red Cloud"

-Faces : 3155
-Texture : Character- 512*512*2
3DS MAX6, Photoshop7

10-13-2004, 03:37 AM
whoa, thats freakin great! the armor and fabric designs rock, killer stuff.

her flesh on her torso seems kinda sloppy though, it doesnt have the silky painting quality as the rest of the texture. I'm mainly seeing it around the breast, and a little bit down onto her stomach. It shouldnt take much to tweak that out, its the only glaring thing i can see.

would you mind posting the texture flat?

10-13-2004, 03:40 AM
Amazing work! Nice concept and texturing. Post some wire please.

10-13-2004, 06:56 AM
Outstanding work! I absoloutely love the design and colours.
Id say that the only thing from making it look perfect is the skin texture on her torso - particularily around her breasts - it looks very painted and rough, which seems odd because you painted the maps so well elsewhere - especially on the face.
Fantastic work though - do you have any more pics or any other work to show? id love to see em.

10-13-2004, 07:34 AM
She look's great!
It's really impressive how you can get such a character with just the right number of polys.
I love the way she's looking to us! :)
Just wondering about the length of her fingers...
Anyway; needs some stars!!!

Dark Soldier
10-13-2004, 08:11 AM
i love it, can we please see some wires and maps, and can u tell us about the rig

thanks loads

can't wait to see your next one


10-13-2004, 09:23 AM
the whole map is okay,she's supposed to look like a painting.It like paintings in an asian comic.But then again it would'nt hurt to fix that breast and belly:)

10-13-2004, 09:54 AM
great work , is this a game model ?!
she looks cool ~ I really like this style !

10-13-2004, 10:07 AM
WOW! Ten thumbs up!! Is this for the same game (assuming it's a game) as the character dave?

10-13-2004, 11:15 AM
Its really great, so much attention to detail.

10-13-2004, 02:09 PM
Awesome character design and texturing! Really fantastic work.

10-13-2004, 02:57 PM
texture and UV

10-13-2004, 03:02 PM

Textures and UV

Atom Rend
10-13-2004, 05:42 PM
This is stunning work. Considering the low poly count, this model is exceptionally good. The hair is very impressive. The texture work is perfect. I have no criticism for this work. I am totally awed by it.

Is this model for a game? Seems like a perfect fit for some game out there.

10-13-2004, 05:54 PM
:cry: Noooo!
The link isnt working properly - fix it, and post loaaaads of pics - the more the better.
This is the best games model ive seen in months and id love to see more of it!

10-13-2004, 06:51 PM
Amazing work, definitely front page material imo.

10-14-2004, 02:22 AM
Another kick-ass model from you. I don't know what they are eating in Korea to breed such amazing cg artists, but I gotta get some of it.


10-14-2004, 04:10 AM
hei,really really cool,pretty modeling and i love the texture especially the cloth pattern and colour.......... :thumbsup: really make me admire............. :bounce:

10-14-2004, 06:40 AM
wonderful work!!

I like it! and good design.

10-14-2004, 09:17 AM
Thanks to everyone!

10-14-2004, 03:32 PM
Could u show a wireframe and a texture layout?
Sure can learn a lot from these.

10-14-2004, 03:38 PM
very nice, i too would love to see a wire frame, maybe a close up of the face too. again nice work.

10-14-2004, 06:11 PM
pleeeeeease - show us some more pics - its not very often i love a pic so much that i really want to see more. Just having 1 pic of this is a damn shame

Dark Soldier
10-14-2004, 07:59 PM
i agree Andy H, can we please see some more pics, maybe some wireframes or maps

thanks loads

10-15-2004, 03:41 AM
We are begging you to see the wire and unwrap! Plz.... :cry: :banghead:

10-15-2004, 04:35 AM
This is so great!!! This is one of the best model I've seen in this year.:applause:

By the way the link works for the Netscape but not for the IE why?

Anyway excellent texture work and modeling:thumbsup:

10-15-2004, 05:10 AM

Texture & UV (edit link)

10-15-2004, 06:33 AM
Thanks :thumbsup:
Do you have any more pics of the character in different poses, or in the default pose you rigged her in?
The more the better!

10-15-2004, 12:11 PM
there are korean guys who tear a lot !
(don't know the right word but I just want to say that it is amazing !) :applause:
10-15-2004, 05:27 PM
Wow...I canīt stop looking at her! She is sooo cute!:love:And beside that she looks though too! Great work! Would like to see some more renders of her!

10-15-2004, 11:19 PM
I agree with Andy H on this one, 4 stars from me, this is not average stuff obviously.
Everything rocks, from the style to the design itself.

10-18-2004, 06:27 PM
very cool !!!
plz show us some more pics !

10-18-2004, 06:34 PM
very cool !!!
please - show us some more pics.

10-19-2004, 01:46 AM
wow wow wow wow wow wow wow wow wow wow
thats amazing, id love to see her in action, nice too see a female acually wearing armour yet still showing a lil skin

10-29-2004, 01:55 AM
Man the armor rocks dude. Nice! Seeing her in action would be sweet.

11-01-2004, 02:17 AM
:thumbsup: I like you texting.I want to study low polygon modeling.
And keep going this works.

11-02-2004, 11:30 AM
it looks like a squaresoft design , good job!

11-03-2004, 01:39 AM
great stuff, any chance for a wireframe? love to see how the topology was put together

11-03-2004, 06:55 PM
Very nice work. The UV map is really clean and precise. GREAT details in the armor. Looks really good on the 512. The work I do is restricted to 1 - 256 map per character. This image is a great example of how much a larger texture space can help.

11-04-2004, 12:16 AM
wow! this is fantastic. I love the model- she's hot. concept is great and texture. good job

11-06-2004, 05:02 AM
You did very beautiful job! I like you how you corporated the Korean traditional dress (Hanbok) in her outfit. She has a pretty face as well.

11-06-2004, 09:04 PM
GAH!!!.... See what happens when I am away for two months.... I miss quality work like this...

This is lovely. The attention to detail is amaising. I love the combination of colours you have chosen to use.

beautiful..... post more

11-08-2004, 07:43 AM
I'd love to play a game with characters like on sephiloss's web site, there one of my new fave artists now ^^

11-08-2004, 05:04 PM
great texturing

11-09-2004, 01:42 PM
good work ... I really like the texturing...

11-10-2004, 09:17 AM
this CG is pretty beautiful ,but as far as i am concerned, it is inclined to browing ,not for doing some cracks..

11-10-2004, 11:03 PM
Good model! Especially for the amount of Polys. The fingers do seem a bit lengthy(too long) Good work!

11-14-2004, 07:13 AM
undoubtly,the modelling is very good!
but the background of modelling is not good as the modelling
if the background match the modelling(choose beautiful background picture)
it will perfect!

11-15-2004, 10:38 PM
Show the mesh!!!

11-18-2004, 09:31 AM
Is this model for a game? itslook like a perfect fit for some game
good work

11-21-2004, 09:15 PM
Wow, that's sharp! Sometimes low polygon characters look much better than high ones. For example, Squaresoft has some killer in-game character models that rely on style rather than gloss (if that makes much sense).

I'd love to see her in motion. :applause:

11-26-2004, 06:16 AM
great works!:applause:
show the mesh,please.

11-27-2004, 12:49 AM
i think this is great keep up the good work

11-27-2004, 02:08 PM
it was fantastic work. u must have good knowledge about body art.

12-02-2004, 01:43 AM
[QUOTE=Andy H]:cry: Noooo!

This is the best games model ive seen in months and id love to see more of it!

and this is like a chinese ? a little?........

12-09-2004, 11:28 AM
Nice concept and texturing.:twisted:

12-15-2004, 01:19 PM
so beautiful!! I have studied 3d for a short times,but haven't kowen how to built a model like this

12-16-2004, 04:41 PM
amazing low poly work....well done!!

01-05-2005, 04:29 PM
Very cool Low model, and great texture work too!! :thumbsup:

2 x 512 x 512 and 1 x 512 x 64 seems alot of texture memory for a single character though for a game?

But very awesome work!! :)

01-07-2005, 03:59 AM
this character rocks, I am wondering about some of your modeling technique? did you use displacement maps, or is it just bumps, and tex, for the final render? or even just texture? also what was the overall poly count when finished?

super job.

02-11-2005, 03:26 AM
That's great!

02-12-2005, 01:57 PM
Asian beauty.Cool.

02-14-2005, 10:48 AM
Pretty Girl you have got there.Keep up the good work.
Wish I could model and texture like u.

02-14-2005, 01:51 PM
very impresive work...
specilly modelling and textures :)


03-19-2005, 02:04 AM
I really like this design man it's hard to find oringinal designs these days with all the competition out there but good job.

Kevin Anderson
08-10-2005, 07:30 AM
!really nice work!

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