View Full Version : Max Zbrush and polygroups
10 October 2004, 06:01 PM
How can i export a model from 3dmax to Zbrush in polygroups??
I saw this post on ZBC http://126.96.36.199/zbc/showthread.php?t=17162&highlight=polygroups but are some things that i dont understand.. like "uv range of 0,0 to 1,1"
I hope that someone help me.. thanks
10 October 2004, 01:39 PM
Can somebody help me please?-- any expert?
10 October 2004, 11:53 AM
Never done it.
But since you dont have an answer yet you could import your object into ZB and then at the lowest sub level hide parts of the mesh, then click on polygroups (I think its under tool) then group visible. Do this for various parts, then you have your groups.
10 October 2004, 12:20 PM
Thanks Kanga, i know that.. but is much more accurate to select the polygroups areas in other software. I hope that somebody can help, im sure that more people would like to do this.
01 January 2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.