XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Arda Uysal Animation session 10 Dialogue1

10-10-2004, 03:01 PM
i hope i am not too late to join. and here is a fresh start


without lipsync and facial expressions unfortunately. not yet.
i hope you all like.

10-11-2004, 09:54 PM
i`ve added some lip sync and some expressions.


still thinking about the end. it`s a little bit tricky.
i think eyebrows are missing in my work. i`m thinking of adding extra eyebrows to generi :). if mr andrew silke doesn`t get angry of course :) by the way thanks to him for sharing his work. it is a great resource for us.

thanks for viewing and crits (if you do :))

10-11-2004, 10:22 PM
Looks good to me. The only thing I find is when he stops and side step the hip movement seems a little odd. Another thing is that some pose seem a bit symetrical to me, but good work anyway.

10-11-2004, 11:57 PM
I'm personaly is a big fan of FK for the arms, unless a character is using his arm to lean against something. But for the most part, I think using FK for the arms looks better and avoids that little additional feel that the character is on strings. And there's no danger of the arm being unnaturaly locked in a point in space. Anyways, just my preference towards FK. :-) The rest looks pretty good, I like it. :-)

I agree on the symetrical poses comment.

10-13-2004, 08:43 PM
i finished some more


here the shouting part is still not clear and i think weak. the orange guy entered this time. after "even touches" he`ll touch blue guys head, show attention and care, which will drive blue guy mad!!! i have a lot to do...

thanks for critics guys.

dsolo : you`re absolutely rignt. i tried to manipulate hip movement but still it is alittle bit unnatural. i`m trying to exaggerate the moments he gives his weight from one feet to another but still that part is not very smooth. got to try some more

harmonics01 : yes FK gives better results sometimes. while animating IK it`s disgusting to feel that hands are locked in 3d. however it`s just easier for me to adjust ik. i just couldn`t find the right keys here. usually i parent hand ik`s to hip node. it prevents (a little bit) the handicap you mentioned. but here i didn`t parent. but still i believe if i find the right locations, i`m gonna loose that locks. thanks for reminding.

hope to hear more critics, thanks a lot.

10-14-2004, 02:25 AM
Woooo hooo! You go boy.
U can sharpen up the head and body movement a bit at the beginning of "...touches me"
to punch it up.

Have him look to his right and left at times, so that he's not just looking straight ahead
since he's addressing an off screen "audience."

Lookin' good though.


10-17-2004, 05:52 PM
hi again
new uptade is

i am thinking of putting a 3rd guy, the orange guy steals the focus. if added another orange guy it`ll be better i guess. and orange guys movements are not such clear yet at least mimics. and about the end... i was thinking of a monster creature which eats all characters. but of course i am not sure...

thanks s3ksee i`ve made "touches..." quicker.

hope to hear critics and comments as always.
thanks ...

3D Swede
10-18-2004, 04:11 PM

I pretty much agree with what's been said allready but wanted to ask one thing.
When he takes the last step and stops, is there any reason why he has his feet a bit wider apart than his normal stance? I was just thinking that it might be easier to get the whole hip-thing to seem more natural if trying to tone down those side-moves and having the feet ending up slightly more together.

Oh, and one more thing. Just before the ass-scratch, why is the orange guy dipping his bottom a bit?
The orange guys facial expression when doing the scratch... PRICELESS :buttrock:

/3D Swede

10-18-2004, 09:11 PM
2nd orange guy is added.


well. it`s almost over. some final touches to the orange guys. and about the scene, i was thinking the orange guys were teasing with blue. the final "touch" of tease, drives blue guy mad... still don`t know the end though... (by the way, after some time, i am now somehow smiling while watcing it. the audio clip is very funny)

3D Swede : thanks a lot for critics. well i gave up. i fixed feet and hip, i mean, i decreased their exaggeration. it seems unnatural, people are right. about that poses, i wanted him to seem more threatening (feets side positions), however i couldn`t make it believable i guess.

critics are superb helpful, thanks and please keep posting...

10-18-2004, 10:32 PM
Good stuff, like this a lot. Think you've got some good poses for the action and the orange guys add a bit of periphery action but nice that they are not overdone - that way you don't take the attention away from Blue guy.

10-19-2004, 06:37 PM
i found the end. at last..

thanks for viewing and critics, please keep posting...

10-19-2004, 06:54 PM
Hahaha, love it when the guy on the right touches him and then bites in to his leg. :-)

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