View Full Version : max snap inaccurate
10 October 2004, 12:42 AM
After snapping a vert ontop of another vert I zoom all the way in, to find that the vert is not actually directly where it should be. It is off slightly, but adds up over time when snapping objects end to end. How can this be corrected without welding or colapsing the verts, or having to manually type in the coordinates?