View Full Version : Can I setup a 'cage' for animation and render subd
10 October 2004, 05:59 AM
I'm currently trying out the Foundation demo.
One thing that I would like to find out before I decide to buy or not is if it's possible to use a 'cage' model when setting it up for animation using weight mapping etc and then when it's time to render apply a subdivision to the model.
Can this be done and if so will the new vertices get the correct weights(calculated from the mapping I did for the 'cage' model)?
10 October 2004, 06:23 AM
yes it will. Just hit the + key and you are set.
10 October 2004, 08:07 AM
You can also under "Property" - "Geometry Approximation" set the subdivision you want in the render..
10 October 2004, 10:52 AM
Several choises ;)
10 October 2004, 05:05 PM
Subd's in xsi do not need an operator. All polies are subd's.
You can set them to approx 0 in the viewport for fast manipulation and set the rendertime approx to production quality.
01 January 2006, 11:00 AM
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