View Full Version : Point by point modeling

10 October 2004, 04:35 AM
I just wonder, does modo always start with box modeling? Do they have a create polygon... probably a stupid question, but as looking to their website it seems that it all starts as box modeling no point by point modeling

10 October 2004, 05:16 AM
Yes there are other poly tools other that primitives. Point by point is there.

10 October 2004, 09:12 AM
not only does modo have it, its got really nice features with it too.

10 October 2004, 09:26 AM
Modo has all the toolset for point by point modelling : just try to make a flat polywith pen tool, and extend edges (z) it creates the new geometry from there. ther u can manipulate edges , points or polys , and also cut tham, slice edges, loop slice , join vertex and more. no pron wih that kinda modelling :scream:

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