View Full Version : a mistake in leigh's tw p1


Black&White
08 August 2002, 05:03 AM
she said max does not have a diffuse parameter in material editor.

it has. you need to select anistropic highlight shader. now you will get diffuse parameter. and if you dont want anistropicity just set it to 0.

leigh
08 August 2002, 07:43 AM
Actually, in Part 4, Max's diffusion abilities are discussed at some length :)

Chris
08 August 2002, 08:40 PM
:rolleyes: this ones gonna keep coming back ta haunt ya, Leigh :D the big, fat, Max diffusion ghost... :D

leigh
08 August 2002, 12:05 PM
Hehehe yeah, apparently :p
Perhaps I should update it... I only discovered after writing Part 1 that Max supported real diffusion :) oops.... hehehehe

CGTalk Moderation
01 January 2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1