View Full Version : tri-dino

09 September 2004, 04:23 AM
basically my first zbrush model, other than my tests to get acquainted with the UI and modeling tools and brushes. its a cool program.

after im done in Zb, im gonna texture, rig, and do an animation (knock on wood)

triceratops, BTW modeled originally in lightwave

09 September 2004, 04:38 PM
Very nice. Are you using 8 or 7.5?

I am going with the ZSphere's modeling. Export OBJ to Lightwave for refinement and back to ZBrush for sculpting.


09 September 2004, 09:02 PM
it started in 7.5, now finished it in 8. then imported into ZB (as OBJ), and now adding detail.

I think I'll stic with LW to start my model, but the zspheres looks interesting, when I have a hang of the tools, I'll give it a go. It's basically sculpting to me. All new stuff. Fun though.

10 October 2004, 01:40 AM
little update:

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