View Full Version : Modo UV coordinates to 3ds max5?
09 September 2004, 11:43 PM
Is there way to export modo UV coordinates into 3ds max5? Has anyone verified the pipeline? Are there any know issues with it?
Thanks in advance!
09 September 2004, 09:50 PM
i have not tried it yet since i'm on a mac but normaly its just exporting the object to a .obj file format. This format contains the uv information. Be sure you have the obj2max plugin installed.
09 September 2004, 10:24 PM
I've tried it with MAX-6 and the OBJ export/import and it works just fine.
01 January 2006, 10:00 AM
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