View Full Version : Animated water
09 September 2004, 10:28 AM
I have asked this qu. before, but knowone seems to know the answer, or is it so simple I am being dumb. How do you create anmiated, moving water in XSI? From 3DS Max POV, you could animate the Phase of a noise modifier, maybe coupled with a wave modifier, and for the small ripples, animate the Phase again of a Fractal Noise procedural used in the bump channel.