View Full Version : Ryan Hagen - Animation Session 10 - Dialog 2

09-24-2004, 01:45 PM
I'm in....Good luck to everyone:) This should be fun.


Version 1.

Not the best acting....on to version 2. (


09-24-2004, 03:57 PM
Glad you are in man!

Also thanks for picking dialogue 2 , i was starting to feel bad noone picked it :(

09-26-2004, 08:47 PM
Sweet! Would love to see some work of you Ryan :thumbsup:

09-26-2004, 11:44 PM
Thanks Sheep and Oshiroii....good to see you here by the way Oshiroii:)

Here's what I have so far. Working on the timing and some poses and a little offsetting...not too much time spent...maybe an hour or so...any comments on that would be much appreciated:) Thanks 1.83 MB

09-27-2004, 06:51 AM
Hi Remi,

some suggestions:

1. I understand the 'Clatto! ... Verata!' part as if Ash is summoning something, so therefore instead of having a pointing hand when saying 'Clatto !' his fingers should have a different pose, maybe the hand should be flat.

2. When coughing, his body should be bent stronger, so that before 'OK then' his body can go up again.

3. The last part 'Ok then, that's it !' should involve some movement. One idea: He leaves to the left side of the scene, waving at the others to follow him.

Hope to see more of it!

09-27-2004, 03:44 PM
Thanks Suricate for the crit....I got some ref vid from a good friend last hopefully my update will look a little better pose and timing wise. Thanks again. Look for the update tonight. I'll post it after work:)

09-29-2004, 02:48 PM
I'm calling this one final...I'm redo indoing the animation though...the poses and acting in this one weren't as interesting as I had hoped they'd be. So...back to the drawing board:)
I should have the blocking done tonight on the new pass.

10-04-2004, 12:18 PM
This is all looking pretty cool. Like the eyes darting from side to side at the end between 'ok then...' and '...that's it' - I'm finding it challenging to get a solid pose in that quiet bit !

Nice hand movement at the end in a sort of shrug.

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