I have a bunch of nails around a piece of wood that I merged into a single object because I did not want to deal with an ad infinitum list of objects in Explorer. Now the deal is that I want to scale each of them individually around their own COG. I could only find an option to deal with Individual component selection (in this case EACH polygon) instead of each polygon island (each nail). Is there an option do acomplish this? Thx!