LC #42 Pipers Alley

View Full Version : oriental palace ,waiting for comments

09-22-2004, 11:52 AM
oriental palace ,waiting for comments

09-22-2004, 09:12 PM
overall, the modelling is very good...I like the use of volumetric lighting through the big hole in the wall....

couple things i noticed....for what they be worth:D
1. the spider web in the table looks placed...doeesn't look natural... I'd thin the splines just a little bit and make it a little more transparent.
2. there isn't any light coming in through the second smaller window to the right of the image.
3. Add some distress to the textures of the furniture...make 'em look scratched and scraped.
4. I'd also fade the rug texture a smidge...make it look a little more dilapadated and old.

other than that hoss...I'd leave it alone and call it done..
Good Job:thumbsup:

09-22-2004, 09:18 PM
thanks Uzuiel,
I have a question:although the light falls on the carpet on the floor it dosent create shadow and i dont know why?

09-23-2004, 05:25 PM
you might try and angle the light down a little bit and see if that helps....other than that..i'm not real sure...:shrug:

can you show a wire frame of the scene?

09-23-2004, 08:08 PM
here is the wireframe

09-24-2004, 04:42 PM
quite a clean looking mesh...I like it...give us more!!! :bounce:

09-26-2004, 01:27 AM
the lamps look blurry. the walls are a bit bumpy and monochromatic. are the columns wood or marble? The light seems a bit strong, unless its coming straight at you it wouldn't be that opaque. make most of it more like the outer edges and you'll get a more natural look.

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