View Full Version : THE SOUL (getting sucked) - Critics Required
09 September 2004, 05:40 PM
NAME: The Soul
ARTIST NAME: Zubuyer Kaolin (thats me)
SOFTWARES: 3dsMax 6, Photoshop for retouch
WORK TIME: About a week and took an Hour to render
hey guys, i just finished making this little piece i call THE SOUL. All the eliments visible in the image is done in 3Dsmax and then i did some color corrections in photoshop.
this is my first art post here.. so nail me down and tell me how bad this is.... :bounce:
09 September 2004, 10:20 PM
i like it...
crits: purely personal crits...would like to see more of the face and more definition to it.
09 September 2004, 08:20 AM
than for the crit flingstar... here's some wire shot of the head.... i made this head with polygon modeling technique, bcause this model was built to look good in the picture i didnt paid much attantion tot eh detail that wont be shown in the final image (and i suck at modeling) :argh:
09 September 2004, 10:40 AM
i don't know i wouldn't say you sux at modelling...what i do like about it is the exaggerated mouth and the shader works really well in that area i also like it even more now i've seen the model..good work. i would be tempted to thin out the amount of cables covering his face if possible though.
09 September 2004, 01:56 PM
modelling....ok...but output is EXCELLENT!!!
09 September 2004, 04:09 PM
really cool. It's got a great feel to it.
The figure doesn't add much, though. It doesn't really hurt the piece, it just doesn't have much impact. You have this great supernatural thing happening, I think you ought to break from reality more. The same image but with the mouth open so rediculously wide that you couldn't see much else might be horrifing, or something done with the eyes might do it also.
09 September 2004, 04:18 PM
thanx a lot for the feedback.. and Crusty_Butt, man thanx a lot... u just gave me a neat idea... i'll post teh update real soon
09 September 2004, 06:54 PM
hey guys check this one ont and tell me if its better or worse then the first one... (i opend his eyes)
09 September 2004, 06:58 PM
I think is better because you can see the eyes more clear.
I like it:scream:
09 September 2004, 08:10 PM
You might want to emphasize the tube coming out of the character's head a little more. Right now it is hard to get the impression of it without looking first at the wireframe.
This is a wild idea. Keep going.
09 September 2004, 06:14 AM
i like it__________you make very wonderful, can you teach some of your technique?
Please.....i want to have my own character, Can you help me:rolleyes: ?
E-mail me @ firstname.lastname@example.org (http://email@example.com/)
01 January 2006, 08:00 AM
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