i am kinda new to xsi (bought foundation last month) and now i have a really weird problem:
i modeled a face and started the uv-setup... after i had the main uv-work done i reshaped the geometry of the mouth and saved the file.
on the next morning i looked at my model and was really dissatisfied with the mouth. so i loaded up an older version of the mesh with the old mouthshape (but the same uv's as the newer model) and deleted all polygons except of the mouthpolys. on my newer mesh (which had some refinements on the eyes, cheeks etc) i deleted the mouthpolys and merged the two meshes. now i got the new mesh but on the mouth area there is only a flat color... when i look at the uvs in the texture editor while having the "new" mouthpolys selected i see one vertice marked red on the lower left corner of the image. here are some screenshots which show the problem:
i am not able to modify this vert(ices) (i think its not only one vert but all the vertices of the moutharea lying on top of each other). neither scaling, nor translating or moving...
does anyone have an idea how to fix this problem and get an accurate uv-setup ?
thanx in advance & best regards
p.s. excuse my crap english ;)