View Full Version : How do you change FOV in Zbrush ???
09 September 2004, 11:31 AM
Anyone know how to change FOV in Zbrush ???
09 September 2004, 01:58 PM
You have some possibilities to regulate the pespective, the axionometry, zooms...
There is no camera : it's the objects who move !
09 September 2004, 03:38 PM
Where do i find axionometry ?
09 September 2004, 05:56 PM
Axionometry is the default mode :)
Can be distort for an object in "Menu tools/ Modifiers /Deformation/perspective !!!"
Perspective in Menu Draw/ sub menu Pers)
09 September 2004, 10:10 AM
What about using perspective like other programs ?
09 September 2004, 12:01 PM
...perspective is the same for everybody :)
And for Zbrush too :)
You have the "vanishing point" and you can move your object, what do want more ?
09 September 2004, 12:20 PM
there is a script around also that will give you quad view like a traditional modeller is thats of any help.
09 September 2004, 10:28 PM
Zbrushes perspective does seem to be rather harsh. It always comes across as too distorted. Is there away to get a less distorted view? Changing the slider to zero doesn’t seem to work.
OH yeah… turn off the Edit mode and change to Move, Scale or Rotate to get into the perspective view.
01 January 2006, 07:00 AM
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