View Full Version : anti aliasing
09 September 2004, 08:36 AM
Does someone know how to "re-antialiase" an object. In the fact, i got white lines in different direction. They come from another soft soft and they can't be anti aliased in this software. So it looks like pyramids. Is there a tips to have a more "cool" (but still sharp) straight line ??
09 September 2004, 08:48 PM
Not sure what your "other soft" is, but if you can't anti-alias with it, try rendering at double size and then scaling it down in DF (or photoshop or whatever).
10 October 2004, 04:29 AM
You can use a filter to find the edges and then apply a blur to the edges.
Not as good as a clean render though!
01 January 2006, 07:00 AM
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