View Full Version : how to use mib_lookup_cube

09 September 2004, 02:53 PM
hi guys i make a car and want to render with a hdr maps.

i make a vertical cross map and want to plug it in the mib_lookup_cube6

i cut my map in six part and put the hdr's file's in tex mx, text px etc...

but when i turn on final gathering and render it's all black:sad:

this work fine with mib_lookup-sperical but can't get it to work with mib_cube node.

If you can help me .....(sorry for my bad english)

PS:can i use V cross map with ibl node ?

CGTalk Moderation
01 January 2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.