View Full Version : Maya software's refractions

09-13-2004, 06:43 PM
I did this test for maya software refraction.

i did narrow spot light - laser. and i want to bend it in prism. but i don't see that spot light is bended in prism. at the wall (ecran) i see spot from light in place as if light simply passed through without bending. all other refractions in scene are normal, i think. what need to do?

09-14-2004, 12:14 AM
That type of refraction isn't calculated, by Maya Software or in fact Mental Ray.

To get that sort of effect you'd need to use Mental Ray with caustics.

09-14-2004, 06:23 AM
Thank, Jozvex. I'm really missing mental ray, but I have shader which works only for maya software. I want also have right light's ray bending.
I wonder, can i do such thing: to render object by maya software and environment - by mental ray. Will i have reflections of object in environment's objects? I'm bad in baking, but may be it is the way?

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