View Full Version : point/vertex modeling in XSI

09 September 2004, 08:02 AM
I normally model in C4D by laying in free floating points then connecting them to create polygons. Is there a way to do this in XSI?

It seems that you can add a point (vertex) only to an existing edge.

09 September 2004, 10:57 AM
you could draw a linear curve which is closed and then convert it to a polygon. or just start drawing a new polygon by hitting the "n" key. no need to layout points at all.

daniel | schyzomaniac

09 September 2004, 06:09 PM
Thanks schyzomaniac, the deeper I get into XSI the more impressed I am by the implimentation of the tools with regard to workflow.

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