View Full Version : enviroment layer vs. textures render problem

Liam Mitchell
09 September 2004, 02:53 AM
Hi, I'm trying to render a enviromental layer with smoke from pyrocluster simulating fog against trees textures (about 20), but it doesn't do a complete render, some trees desappear randomly. I tried highering the ray depth, but it didn't work; do you have some other suggestions?

CGTalk Moderation
01 January 2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.