View Full Version : mix8layer problem

09 September 2004, 06:36 PM
Ok,I'm starting to play with mix8layer node and I really have a weird problem
On the base layer I have a blinn,on layer 2 I have dirtmap in multiply mode.
Works ok,I have occlusion effect with specular highlights...very nice but...
there's no alpha channel!! when i output the file,there's no alpha channel within the tga,or iff or whatever!
What am i doing wrong? what I'm I missing?

09 September 2004, 09:58 PM
ehy it's true !! I already discovered this, thanks to wolverline.. I forgot to upload.. bring it from here for the moment.. just swap the .dll.. then remember also to check the >PassSurfaceColorAlphaChannel under CustomEntities in your render global.. maya itself has some problems with alpha.


09 September 2004, 10:08 PM
gracias francesca,bellissima!!

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