View Full Version : FXWars! Catapult! Tutorial?

09 September 2004, 07:13 AM
Say, now that the catapult/trebuchet competition is over, would someone mind putting together a tutorial as to how they achieved a successful result (primarily I'm interested in 3DS Max, as that's what I use)? I tried doing a trebuchet in Max 5 about a year ago and had enough problems with Reactor that I gave up and figured it was just impossible.

I would have to say dynamics are my weakest point in Max so far... but then again I don't have a lot of strong points yet ;)

Dexter | DTG
09 September 2004, 09:17 AM
yeah i wouldn't mind some help also, using lightwave *hint hint* CoryC

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