View Full Version : Environment: Notre Dame - 3d , Luciano Neves (3D)
08 August 2004, 07:45 AM
Title: Environment: Notre Dame - 3d
Name: Luciano Neves
Software: 3d Studio Max 6
I try to do like a Cathedral of Notre Dame from Paris but I can't to do exactly the same because I have just a little reference photos. The Cathedral of Notre Dame from Paris was built in 1163 of Gothic style.I made the 3D inspired in your wonderful style... between other things.
I hope you like that images and feel free to be critic ;-)
You can see more images here: http://lrvn.zip.net (http://lrvn.zip.net/)
>> Hi resolution image << (http://www.inutiliatruncat.com.br/images/Frontal.jpg)
08 August 2004, 09:59 AM
Nice and with very good details!
Is it supose to lean?
08 August 2004, 10:10 AM
Great job on modelling and texturing! I especially like the high amount of detail you've put in that model. :thumbsup:
The only two things that I noticed are that the perspective of the cathedral doesn't seem to fit the perspective of the buildings located at the border of you image. And the shadow direction on the cathedral seems to be slightly different than the shadows casted by the people standing in front of it.
08 August 2004, 10:39 AM
Again Luciano, you rock ! WO :bounce: OW
Wonderful work, and details are amazing. Congratulation.
08 August 2004, 10:51 AM
I was never there, but i believe THIS IS IT!
08 August 2004, 11:03 AM
Well done: )
Man...You are really good!
08 August 2004, 01:52 PM
The model is very detailed, and the textures great, but you need to fix the perspective. Create a dense grid in layout, put it at ground level, put the camera at viewers level (lets say 1.7 meters) and try to match the ground grid with the pavement lines. You may already did that, but it doesn't quite look right yet. Also i think it needs some color correction, especially in the shadows. But thats just my nitpicking. :)
edit: Saying to put the camera at viewer's level, requires of course that you did the model in 1/1 scale. You could probably find the dimensions of the church somewhere on the net.
08 August 2004, 02:30 PM
this link you can see more images of Notre Dame:
08 August 2004, 04:18 PM
Great Work !!!
E ai Luciano. Cara acho que vc tem um ótimo modelo, mas a primeira composição não está valorizando muito seu trabalho ... bom não sei como a catedral é de verdade, mas ela está muito inclinada para a direita, e isso acaba tornando a imagem um pouco estranha ...
Para mim, essas imagens do arquivo "all.jpg " estão bem melhores ... talvez se vc fizer uma composição nova usando umas dessas vistas, mas com as cores da imagem da esquerda abaixo, ficaria perfeito. Mas claro isso é gosto pessoal.
08 August 2004, 04:28 PM
the cathedral itself seems a bit bright compared to the rest of the image. in itself it looks fine, but i think the image may have been washed out, so you might want to adjust the cathedral itself.
that said, this is a wonderful model! i'm tempted to print this out and show it to the art history professors here at CU.
08 August 2004, 05:49 PM
Awesome stuff , I thought for a while thar the first pic was a reference .
08 August 2004, 05:52 PM
Probably the best building model I´ve ever seen :thumbsup: Incredible detail... how many polys did u used here (1 billion? ;))
08 August 2004, 06:40 PM
you must show us your wireframe budy. Or else tonz of ppl will suspect that is a photograph.
08 August 2004, 06:54 PM
Great work, very nicely lit, gives the feeling of a real photo from the high contrast.
Perspective really needs fixing though, I find the lines along the side of the door and the top of the door really off-putting - they should be going up from the door, not down... Hope that's explained ok.
08 August 2004, 09:24 PM
Beautiful model and very nice textures!
08 August 2004, 09:27 PM
Photorealism at its finest.
08 August 2004, 11:39 PM
Thanks, later I will put one real photo here.:thumbsup:
08 August 2004, 12:11 AM
Legais, essas fotos :)
08 August 2004, 12:33 AM
Just amazing work!! I'm Speechless!:applause:
It just keeps getting better and better!
Lu, sem palavras para descrever o trabalho!! Tá perfeito! Parabéns...
08 August 2004, 01:57 AM
Damn! Simply amazing!! :scream:
Your work just keeps getting better and better!! :applause:
Lu... sem palavras!! Parabéns!!
Você merece todo reconhecimento pelo maravilhoso trabalho e também pela maravilhosa pessoa que és!
08 August 2004, 02:26 PM
here we have one reference of sun light
08 August 2004, 04:17 PM
You must have no life! That must have taken forever to model!
I've been there. You've got too much orange in the actual model from the looks of things. This is actually a white/gray stone. The orange in the photos is from the sun. Make sure it's not in the model.
This would actually be a good project for SSS. The stone is slightly translucent. Enough so that the light scatters internal to the material. That would help explain why in the evening sun it would scatter the orange light and become more orange.
I have some really high res images of ND at home. I'll try to upload them later for your reference.
08 August 2004, 08:09 PM
Wow! The amount of details is just incredible. How long did it take to model the cathedral?
08 August 2004, 09:40 PM
That is insane detail! This deserves front page! 5 stars from me.*****
08 August 2004, 11:22 PM
Hi friends here we can see the sun light that I taked..... original photos from Paris (Notre Dame).
08 August 2004, 12:05 AM
Here is a page of some smaller sized ref pics of inside and out. PM'ed you about the high rez if you want em!
Note that the last pic shows more of the TRUE color of Notre Dame. It's white. It's the light that makes it orange.
Oh, and if you go back about 10 years... It was black! Paris is a much cleaner city now. The Seine still stinks, but the rest of the city is spotless.
08 August 2004, 02:26 AM
http://www.cgtalk.com/images/statusicon/post_new.gif Today, 12:05 AM #26 (http://www.cgtalk.com/showpost.php?p=1535453&postcount=26) http://www.cgtalk.com/clear.gifjkyoutsey (http://www.cgtalk.com/member.php?u=65278)
hey friend jkyoutsey thanks for the photos...can you send me for hight resolution for this email : firstname.lastname@example.org
Thanks a lot about your photos.....I have some photos without sun that I taked...and relly gray...or white...but whit sun have a orange color..litle bit but has.
I made the Notre Dame with SUN...but maybe I will made without sun...and we will see withe color :thumbsup:
Thanks for your photos....:thumbsup:
08 August 2004, 03:17 AM
Dear my friend
Amazing work, priceless, out of this world, elemental
It is not surprising for me, You a great artist
08 August 2004, 07:32 AM
I think there are some of the back that have some nice details
08 August 2004, 10:49 AM
Thats simply BREATHTAKING !! One of the best architectural models built using 3dsmax Ive ever seen !!!
08 August 2004, 04:29 PM
Thats simply BREATHTAKING !! One of the best architectural models built using 3dsmax Ive ever seen !
i agree...your modeling is just outstanding...great work!:applause:
08 August 2004, 09:41 PM
that is some awesome modeling, texturing and lighting.
I wish I would have a computer powerfull enough to model all that detail.
Great work man !
08 August 2004, 09:49 PM
Hi friend Bonciu_Toma
Thanks for your post....my computer is : Pentiun 4 / 1GB Ram.:thumbsup:
Thanks a lot.
08 August 2004, 11:50 AM
Here one image about wireframe/shader and a litle bit about center window.
08 August 2004, 03:51 PM
Yeah , i impress your great work again...i also saw your other work too...but i think if you set the view at night mood, then it might be lookin more then good.but ya. over all it's wonderful...good job , keep it up....MOBY...
08 August 2004, 09:05 PM
mama svae my soul
08 August 2004, 09:09 PM
When i was downloading the first image i thought i was the reference. After a few seconds i realised that was the 3d render :). Amazin work, the textures are from the original photos or you made new ones? How many days you work on that project?
it is a 5 star and must be in front page.
Great work !!!
08 August 2004, 04:57 PM
Just Wooow, wonderful i know how hard it is to make good models like that. Your a master at your art. The texturing is awsome, just perfect. I bet it took you a while to Render the whole scene.
Did you go for completly NURBS or did you included Polys to all of this ?
08 August 2004, 05:32 AM
wow! great job,it looks like a real photo.the model is so elaborate,the texture is good too. :thumbsup:
08 August 2004, 02:25 PM
I made that model of Notre Dame sometimes the Splines with the Modifier Bevel Profile and sometime I converted that model in Editable Poly to can more details.
08 August 2004, 02:40 PM
!! when i see for first time i think that the Notre Dame its real :eek::eek:
08 August 2004, 06:30 PM
Front Page!! Front Page!! Front Page!!
Very impressive Model/Texture/Lighting!
Ta bom demais!
08 August 2004, 11:53 PM
looks mighty nice. The first pic posted has the perspective off. Looks like it took a while to make.
08 August 2004, 03:54 PM
I'm doing one small animation with (wireframe/shader) for o put here.
....when I fineshed I will post.:thumbsup:
09 September 2004, 12:54 AM
09 September 2004, 06:48 AM
well done luciano i think this is your most impressive work yet. your attention to detail is amazing, you must have a great deal of patience, the detailed shots are amazing. i wish i could say more but i'm basically just really impressed. well done on all your great work.
09 September 2004, 05:17 AM
Here the link wireframe movie 7.42Mb :
09 September 2004, 08:51 AM
The modeling and the textures are great! Nice rendering:)
09 September 2004, 04:08 PM
Just, thank you very much !!!:thumbsup:
09 September 2004, 04:23 PM
That is awesome modelling and great texturing. Your other work is equally impressive.
Very clean model too...
09 September 2004, 04:10 PM
The true and brilliant re-merges . Acclaim as the acme of perfection .
11 November 2004, 11:00 AM
Probably the best building model I´ve ever seen, it has perfect detailing!
01 January 2005, 05:28 AM
:drool: Cara qdo abri o topico achei q fosse uma foto... achei suas imagens muito perfeitas!!! parabens!!:applause: :bowdown:
01 January 2006, 02:00 AM
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