We've been using hair in maya 6, rendering as paintFX strokes. Everything looks fine, but 2d Motion Blur does not seem to work. Is this a bug or am I doing something wrong?
It's strange because regular paintFX strokes motion blur just fine.
If the hair strokes are converted to polys, they will motion blur, but we can't really get the look we want as polys, and would much rather use the paintFX renderer.