View Full Version : Male Mercenary- Game Character

08-22-2004, 04:14 AM
5{st time posting, but anyways here's a character I'm working on. He's a mercenary and i've named him Gyn. I'm currently texturing him but i'd like some critiques on the model. ^_^ Its the only way i'll get any better so have at it and me. ^_^

08-22-2004, 10:29 AM
Can't see an image

08-22-2004, 04:03 PM
[edit by moderator]You can not link to files on your C drive. Find webspace please[/edit by moderator]

08-22-2004, 06:53 PM
Sorry i've been having a lot of problems posting the render but here it finally is
He's 2611 tris and was done in Maya. I'm currently texturing him.

08-22-2004, 08:15 PM
Here are front and side renders of my character's head

08-23-2004, 07:05 PM
I've begun applying textures. Critiques would be greatly appreciated.

08-23-2004, 07:06 PM
Here are more views of my texture job.

08-23-2004, 07:07 PM
more views

08-25-2004, 07:31 PM
cool! you design for wat game? Unreal?! the texture look good to me, but I think you should work more on it because the caracter for game have a few faces so itīs complicated to do more details, and at this time the texture helpīs a loot imo! but keep working! for some times to help on details is better to make some itens (in the mesh) like amulet on the center of your body...ahhh try to work shadows on texture! keep posting you progress:thumbsup: :)

08-28-2004, 01:43 AM
Its for a game class project. But after I turn him in I do intend to rework him a little and import him into UReal2k4. Thanx for the critique. I'm currently still trying to get the texturing down. I'll post up once i'm done.

CGTalk Moderation
01-19-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.