View Full Version : Little problem using Use Background Shader

08 August 2004, 08:46 AM
can anybody help me about this problem ?
I make a beautifull primitive sphere, extrude some faces, create a point light with raytrace shadow, assign a use Background shader this incredible beautiful sphere to catch shadow and make a render with MR. And then there is some problems, look this images :

Some ideas welcome

Thank you

08 August 2004, 05:56 AM
Probably a bug/limitation with the shader.

Daniel Whitton
08 August 2004, 04:31 PM
Maybe extra faces, or vertices not merged.

08 August 2004, 08:05 AM
i've tried with a simple primitive sphere ... same problem and big bug

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