View Full Version : Mental Ray Displacement shader missing
08 August 2004, 09:02 AM
When I assign mr shaders there is displacement shaders group but there aren`t any shaders. What to do to make it appear. Thanx
08 August 2004, 11:32 AM
It's attached to the Mesh node.
08 August 2004, 12:12 PM
There isn't any displacement shader comes with mental ray base library. Use Maya displacement shader instead (I think CIM talks about max. displacement setting)
08 August 2004, 04:47 PM
Thanks it helped a lot!!!:)
08 August 2004, 07:08 PM
you can assign to the mesh also a mr displace approx node...
>window> rendering editors> mentalray> approximation editor.
01 January 2006, 12:00 AM
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