XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : MentalRay Ramp shader

08-12-2004, 04:18 PM

Ive made a no fancy simple U or V ramp shader for MentalRay.
It has parameters for Sharpness and Midpoint.
Could be useful when creating phenomenons maybe...

Oh, and please take a look at the new Textureshop section. :)

www.sandstrom.on.to (http://www.sandstrom.on.to)

08-12-2004, 04:46 PM
:buttrock: :buttrock: Thanks you!!!!!:buttrock: :buttrock:

(nice textures)

08-12-2004, 05:19 PM
thx...very nice!

08-13-2004, 01:30 AM
Great job as always Pixero! And the new texture workshop section looks great!

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