View Full Version : Character: Male Head (Low Poly)
08 August 2004, 04:53 AM
Built Using MAYA 6
Textures in Photoshop 7
Time spent so far is about 16 hours
5 hours modeling, 4 unwrapping UVs, 7 texturing
My usual work is in lighting, and some hard surface modeling and texturing. This is my first real attempt at organic modeling since school. I'm trying to expand my skills to be more atractive to a potential employer in the gaming industry as I've only worked on kids TV programs so far. Any suggestions, hints, comments or critiques would be very welcome. I will be adding hair in the next day or so and I'll update this post when I do.
08 August 2004, 05:05 AM
please read the forum rules and put a pic of your wire up as well, thanks.
As for the model, I think its a bit plain, do you have a concept for where you want to develop it?
also, I think 460 for a head is a bit high for not even having a mouth, but I could be wrong as I don't do game models.
08 August 2004, 05:27 AM
Sorry, wireframe is posted now.
01 January 2006, 11:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.