View Full Version : Character, Michael Filipowski (3D)

08 August 2004, 04:08 PM

Title: Character
Name: Michael Filipowski
Country: Germany

this model was made for a friends game called "die orks" he is planning to develop.
it took me a few month to complete because i worked in my limited free time on it.
i love the warhammer, confrontation and blizzard style and always wanted to create a similar character.
some technical info:
Polycount: 3523 Faces
Texturepage: 1024*1024 for color and alpha
Other Shots:
>> from concept to 3D << (
>> halfsized texturpage << (

08 August 2004, 04:23 PM

this is really cool. i like the character as well as the texture... some animation yet? is there a developmentsite concerning "that" game, or more models? btw. mühlheim near KA?

08 August 2004, 04:27 PM
wow that looks sweet man, excellent texturing i would say and good modelling
if we can see the wireframe, please show us!
i like the texture job, keep it up!

08 August 2004, 04:40 PM
I like Warhammer and "Blizzard art" too!!!

And you did a really good job! Your friend can be happy!

08 August 2004, 05:42 PM
This looks great, both technically, and the character has quite a bit of charm. And, by the looks of him, it was fun to make :)

08 August 2004, 05:58 PM
Very expressive , it looks like a warcraft wise orc ( if this is possible ) , nice modeling and great texturing .

08 August 2004, 07:05 PM
No comment tell any more, cause it's out of load. means best, there is no error.
Keep it up

Best Regards

08 August 2004, 07:11 PM
this is one of the best lowres model i've ever seen.. Nice mode and textures. I assume the texture you were started with photograph isn't it? then paint the shading and attaching different sections of dirts? amazing job. i like this rather than blizzard all hand painted texture.

08 August 2004, 07:33 PM
wow great model
awesome texturing as well as modelling
i give you full 5 stars:buttrock:

08 August 2004, 07:42 PM
thats really very great stuffs! really very great textures!:eek:

08 August 2004, 09:20 PM
Well, it looks fantastic, but it looks exactly like Blizzard. If I was making an original game, I'd insist on some originality.

08 August 2004, 09:49 PM
AWESOME work man.... I love all that detail you got in the texture, and your rich colours...sweet :applause:

08 August 2004, 09:52 PM
superb modelling and details-well done

08 August 2004, 11:29 PM
great job , the textures are amazing :thumbsup:

08 August 2004, 11:55 AM
What can I say. Just perfectly done. He's got tons of character. Front page staff.

Fox Mc Cloud
08 August 2004, 11:59 AM
Man so awesome at a first look i thougth it was highpoly, thats
a proof of your fantastic texture work here, please more of this
stuff simply great.:thumbsup:

Greetz Fox Mc Cloud

08 August 2004, 12:33 PM
thank you all for your reply!

i have made a mistake for the "concept to 3d"-link, so here is the right page
>> from concept to 3D << (


08 August 2004, 12:55 PM
WOW Outsanding! :thumbsup:

08 August 2004, 12:56 PM
You have skills my friend, very well done. :thumbsup:


08 August 2004, 12:57 PM
Absolut orc! Stunning work, man! :thumbsup:

08 August 2004, 01:01 PM
argh, i hit return accidentally...

no, animations will come later.....first he has to find one to do it :)
a site is in progress.
mülheim an der ruhr, gleich neben essen, oberhausen und duisburg

now you can see a small render of the wireframe with the new "from concept to 3d"-link i posted above.

yeah, it was fun. first i started, i have´t known how it will turn, but than, after the model made big steps and becomes better and better i couldn´t keep my hands off it for a week.
its a great feeling to see your own idea growing like a baby.

i haven´t used much photomaterial. only for his face and beared i used some skin and hair underlays. the rest was handpaintjob and the use of ps-filters for creating structures, dirt, variations.

you are right, every game should have a look ones own and not a copy.
but i think, the character has his own quality. the ingame graphics of blizzards games (warcraft3, wow) are more simple, rich in contrast, have a nice disneystyle and superb colors and design. the cinematics are more realistic. so i don´t see, that my orc is neither a copy of the ingamemodels nor the realistic cutscene characters.
in addition nobody knows if the game will be ever finished, its the idea of guy, he starts it as a hobbyproject and i made the first figure for him.

08 August 2004, 01:09 PM
wow, that is some fantastic texturing, great model. i think you nailed with warhammer style right on the nose, fantastic work again, keep it up! :)

08 August 2004, 01:25 PM
Awesome textures dude!
And the 3523 Faces are looking really cool!

Keep going man!

08 August 2004, 01:31 PM
This is excellent character design and great transformation into lowpoly.
Gotta give you some well deserved stars for that one.

08 August 2004, 01:33 PM
Game art is my favorite, and I clicked this thinking it was high poly. :) Very awsome model dude, I love it.

/stuffs into inspiration folder. ;)

08 August 2004, 01:40 PM
Excellent job, great game art! Great results for the polies in use!

in your sofa
08 August 2004, 02:05 PM
wow...that looks really great! I too would like to see that in a blizzard game! Great work!:thumbsup:

08 August 2004, 02:08 PM
I like it, looks like Warcraft 3's style! Well done.

08 August 2004, 02:20 PM
Really cool ! Double sided material material for his cape ;)

08 August 2004, 03:40 PM
geat work man, fantastic texture work. Really brings out the model. Hopefully we can get to see some animations. cheers

08 August 2004, 03:54 PM
Great work, I would love it if you could post your texture map. pleeeaaase??? :thumbsup:

08 August 2004, 04:01 PM
Texture is so good!!so great!

08 August 2004, 05:26 PM
Excellent! I want to see him do some Shaman action. Wave his staff around and and dance or chant. The model is fantastic!

08 August 2004, 06:09 PM
Just - WOW!!!

08 August 2004, 07:16 PM
very nice, good texture:thumbsup:

08 August 2004, 07:17 PM
:thumbsup: just amazing

08 August 2004, 07:17 PM
Absolutely stunning work

08 August 2004, 09:02 PM
Hey, its so cool!

08 August 2004, 10:11 PM
Sweet... ....must....see....wireframes.......

Troy McClure
08 August 2004, 11:20 PM
This is really cool, I love Warcraft III! Fantastic!:thumbsup:

When you will add some background?

08 August 2004, 11:56 PM
love the detail in the textures, good job
where do you work man?

08 August 2004, 01:48 AM
Great work.... I like the detail of a boodoo doll in his back..... the texture are great .... and the idea also us more... many polys¿?

08 August 2004, 02:51 AM
really geat work, good textures.
i would like to see some animations too. :thumbsup:

08 August 2004, 06:31 AM
wow this is prety nice, up to par with Blizzard's works. forgive me if this was already answered but, is this for a game, and if so what game?

08 August 2004, 12:38 AM
Amazing texture....great job....blizzard will buy it for its game...

08 August 2004, 08:49 AM
At the first look, i believe that was high poly def !
wonderfull job ! excellent work for textures !

08 August 2004, 08:55 AM
Wow Shit, i love that. The textures are awesome . :eek:

08 August 2004, 08:57 AM
Einfach geil ...

I must say that at the first look I took it looked like high Poly.
Great Stuff Titus, keep on da good work.


08 August 2004, 11:59 AM
really nice character !!!
i like the texturing work :thumbsup:

08 August 2004, 03:41 PM
speechless.. i am so speechless..
great texture and efficient use of teh polygon ..

08 August 2004, 07:48 PM
thanks again for all the comments and the front page plug. im so happy :bounce:

you can find the texturpage under this link
halfsized texturepage (

@Troy McClure
background? sorry, but i only wanted to present an realtimecharacter and not to do a whole picture :)

im working at a german gamestudio called blue byte.

you can find a small wireframerender here
from concept to 3D (
the polycount is 3523.

yes its for a friends game. but the project is far away from presenting something.

"blizzard will buy it for its game..."
it would suffice if they buy me and i can make every week such a fantasy-character for their great games :)

"At the first look, i believe that was high poly def !"
im worry about you - you should analyze your eyes by a doctor, then the world will look clearer and more beautiful :)

"I must say that at the first look I took it looked like high Poly."
same as tanisdal, please take care of your eyes :)

08 August 2004, 12:33 PM
Sure I will MFTitus :eek:

08 August 2004, 04:13 PM
Nice looking orc. 5 stars from me!

08 August 2004, 10:14 AM
Very good work. The uwv are little bit crazy but still working.4stars from me

08 August 2004, 09:28 PM
thanks for your kind comments.

of course they coordinates are crazy, the texturespace has to be efficient and not looking good :)
it´s cause im making many variations only with some polys copying and than changing the texture there. so you have not to use much space for a whole face. it is enough to copy some uvws from the mirrored face to free spaces on your texturepage und change it to get rid of the symetry.

09 September 2004, 02:17 AM
That's a great character there, I love it. Good model, colors, and textures.

10 October 2004, 08:31 PM
Shit! Thats wack! ;) Awsome! :D Dude, I dont want to know where he plucked that doll from...
The shaders...niicce. :)

Johan Out!

10 October 2004, 01:06 AM
Just wanted to say this one rocks. I love orcs and I play them in WC3. Btw, there is a fan art site hosted by Blizzard Entertainment where you can submit a picture of your masterpiece for all the WC3 gamers to appreciate. If you like I can send it for you but please tell me first if it's ok with you. My email address is or visit the website where I moderate at and look for frostwolf there.

05 May 2005, 08:58 AM
beautiful. very good job ,

I Love the colors, textures and lighting .:thumbsup:

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