View Full Version : Character, Michael Filipowski (3D)


MFTituS
08 August 2004, 04:08 PM
http://www.cgnetworks.com/gallerycrits/21172/21172_1091808523_medium.jpg

Title: Character
Name: Michael Filipowski
Country: Germany
Software:

this model was made for a friends game called "die orks" he is planning to develop.
it took me a few month to complete because i worked in my limited free time on it.
i love the warhammer, confrontation and blizzard style and always wanted to create a similar character.
some technical info:
Polycount: 3523 Faces
Texturepage: 1024*1024 for color and alpha
Other Shots:
http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier02.jpg
>> from concept to 3D << (http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier03.jpg)
>> halfsized texturpage << (http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier_texture.jpg)

bodom
08 August 2004, 04:23 PM
hi,

this is really cool. i like the character as well as the texture... some animation yet? is there a developmentsite concerning "that" game, or more models? btw. mühlheim near KA?

tzktime
08 August 2004, 04:27 PM
wow that looks sweet man, excellent texturing i would say and good modelling
if we can see the wireframe, please show us!
i like the texture job, keep it up!

JhonnyGoo
08 August 2004, 04:40 PM
I like Warhammer and "Blizzard art" too!!!

And you did a really good job! Your friend can be happy!

azazel
08 August 2004, 05:42 PM
This looks great, both technically, and the character has quite a bit of charm. And, by the looks of him, it was fun to make :)

BartokDesign
08 August 2004, 05:58 PM
Very expressive , it looks like a warcraft wise orc ( if this is possible ) , nice modeling and great texturing .
:bounce:

ZMC
08 August 2004, 07:05 PM
Great
No comment tell any more, cause it's out of load. means best, there is no error.
Keep it up



Best Regards
ZMC

HapZungLam
08 August 2004, 07:11 PM
this is one of the best lowres model i've ever seen.. Nice mode and textures. I assume the texture you were started with photograph isn't it? then paint the shading and attaching different sections of dirts? amazing job. i like this rather than blizzard all hand painted texture.

frameless
08 August 2004, 07:33 PM
wow great model
awesome texturing as well as modelling
i give you full 5 stars:buttrock:

Markski
08 August 2004, 07:42 PM
thats really very great stuffs! really very great textures!:eek:

HenningK
08 August 2004, 09:20 PM
Well, it looks fantastic, but it looks exactly like Blizzard. If I was making an original game, I'd insist on some originality.
-hen

mindrot
08 August 2004, 09:49 PM
AWESOME work man.... I love all that detail you got in the texture, and your rich colours...sweet :applause:

shakes
08 August 2004, 09:52 PM
superb modelling and details-well done

Goul
08 August 2004, 11:29 PM
great job , the textures are amazing :thumbsup:

vlad74
08 August 2004, 11:55 AM
What can I say. Just perfectly done. He's got tons of character. Front page staff.

Fox Mc Cloud
08 August 2004, 11:59 AM
Man so awesome at a first look i thougth it was highpoly, thats
a proof of your fantastic texture work here, please more of this
stuff simply great.:thumbsup:



Greetz Fox Mc Cloud

MFTituS
08 August 2004, 12:33 PM
thank you all for your reply!

i have made a mistake for the "concept to 3d"-link, so here is the right page
>> from concept to 3D << (http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier03.jpg)

@bodom

Guillermo
08 August 2004, 12:55 PM
WOW Outsanding! :thumbsup:

Kid-Mesh
08 August 2004, 12:56 PM
You have skills my friend, very well done. :thumbsup:



-KM

INTiE
08 August 2004, 12:57 PM
Absolut orc! Stunning work, man! :thumbsup:

MFTituS
08 August 2004, 01:01 PM
argh, i hit return accidentally...


@bodom
no, animations will come later.....first he has to find one to do it :)
a site is in progress.
mülheim an der ruhr, gleich neben essen, oberhausen und duisburg

@tzktime
now you can see a small render of the wireframe with the new "from concept to 3d"-link i posted above.

@azazel
yeah, it was fun. first i started, i have´t known how it will turn, but than, after the model made big steps and becomes better and better i couldn´t keep my hands off it for a week.
its a great feeling to see your own idea growing like a baby.

@HapZungLam
i haven´t used much photomaterial. only for his face and beared i used some skin and hair underlays. the rest was handpaintjob and the use of ps-filters for creating structures, dirt, variations.

@HenningK:
you are right, every game should have a look ones own and not a copy.
but i think, the character has his own quality. the ingame graphics of blizzards games (warcraft3, wow) are more simple, rich in contrast, have a nice disneystyle and superb colors and design. the cinematics are more realistic. so i don´t see, that my orc is neither a copy of the ingamemodels nor the realistic cutscene characters.
in addition nobody knows if the game will be ever finished, its the idea of guy, he starts it as a hobbyproject and i made the first figure for him.

Slythis
08 August 2004, 01:09 PM
wow, that is some fantastic texturing, great model. i think you nailed with warhammer style right on the nose, fantastic work again, keep it up! :)

mikepolizos
08 August 2004, 01:25 PM
Awesome textures dude!
And the 3523 Faces are looking really cool!

Keep going man!
:thumbsup:

superlayer
08 August 2004, 01:31 PM
This is excellent character design and great transformation into lowpoly.
Gotta give you some well deserved stars for that one.

Fiblah
08 August 2004, 01:33 PM
Game art is my favorite, and I clicked this thinking it was high poly. :) Very awsome model dude, I love it.

/stuffs into inspiration folder. ;)

Supervlieg
08 August 2004, 01:40 PM
Excellent job, great game art! Great results for the polies in use!

in your sofa
08 August 2004, 02:05 PM
wow...that looks really great! I too would like to see that in a blizzard game! Great work!:thumbsup:

Ckabusk
08 August 2004, 02:08 PM
I like it, looks like Warcraft 3's style! Well done.

Joebount
08 August 2004, 02:20 PM
Really cool ! Double sided material material for his cape ;)

mrgrundy
08 August 2004, 03:40 PM
geat work man, fantastic texture work. Really brings out the model. Hopefully we can get to see some animations. cheers

SweetBlood
08 August 2004, 03:54 PM
Great work, I would love it if you could post your texture map. pleeeaaase??? :thumbsup:

khakit
08 August 2004, 04:01 PM
Texture is so good!!so great!

DJ-Prismatica
08 August 2004, 05:26 PM
Excellent! I want to see him do some Shaman action. Wave his staff around and and dance or chant. The model is fantastic!

Sunnncho
08 August 2004, 06:09 PM
Just - WOW!!!

dcmoutinho
08 August 2004, 07:16 PM
very nice, good texture:thumbsup:

DoLeeP
08 August 2004, 07:17 PM
:thumbsup: just amazing

DoLeeP
08 August 2004, 07:17 PM
Absolutely stunning work

Frenkie
08 August 2004, 09:02 PM
Hey, its so cool!

Fungusmonkey
08 August 2004, 10:11 PM
Sweet... ....must....see....wireframes.......

Troy McClure
08 August 2004, 11:20 PM
This is really cool, I love Warcraft III! Fantastic!:thumbsup:

When you will add some background?

the_zed_axis
08 August 2004, 11:56 PM
love the detail in the textures, good job
where do you work man?

bRuNuShky
08 August 2004, 01:48 AM
Great work.... I like the detail of a boodoo doll in his back..... the texture are great .... and the idea also ...show us more...http://www.cgtalk.com/images/icons/icon7.gif...wired pliss....how many polys¿?

ENIAC
08 August 2004, 02:51 AM
really geat work, good textures.
i would like to see some animations too. :thumbsup:

Rendan66
08 August 2004, 06:31 AM
wow this is prety nice, up to par with Blizzard's works. forgive me if this was already answered but, is this for a game, and if so what game?

3djib
08 August 2004, 12:38 AM
Amazing texture....great job....blizzard will buy it for its game...

tanisdal
08 August 2004, 08:49 AM
:bowdown:
At the first look, i believe that was high poly def !
wonderfull job ! excellent work for textures !

TheFish
08 August 2004, 08:55 AM
Wow Shit, i love that. The textures are awesome . :eek:

Da_LeAf
08 August 2004, 08:57 AM
Einfach geil ...

I must say that at the first look I took it looked like high Poly.
Great Stuff Titus, keep on da good work.

:applause:

direndra
08 August 2004, 11:59 AM
really nice character !!!
i like the texturing work :thumbsup:

xtrm3d
08 August 2004, 03:41 PM
speechless.. i am so speechless..
great texture and efficient use of teh polygon ..

MFTituS
08 August 2004, 07:48 PM
thanks again for all the comments and the front page plug. im so happy :bounce:

@SweetBlood
you can find the texturpage under this link
halfsized texturepage (http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier_texture.jpg)

@Troy McClure
background? sorry, but i only wanted to present an realtimecharacter and not to do a whole picture :)

@the_zed_axis
im working at a german gamestudio called blue byte.

@bRuNuShky
you can find a small wireframerender here
from concept to 3D (http://mitglied.lycos.de/MFTituS/Orkmagier/Orkmagier03.jpg)
the polycount is 3523.

@Rendan66
yes its for a friends game. but the project is far away from presenting something.

@3djib
"blizzard will buy it for its game..."
it would suffice if they buy me and i can make every week such a fantasy-character for their great games :)

@tanisdal
"At the first look, i believe that was high poly def !"
im worry about you - you should analyze your eyes by a doctor, then the world will look clearer and more beautiful :)

@Da_LeAf
"I must say that at the first look I took it looked like high Poly."
same as tanisdal, please take care of your eyes :)

Da_LeAf
08 August 2004, 12:33 PM
Sure I will MFTitus :eek:

Kirt
08 August 2004, 04:13 PM
Nice looking orc. 5 stars from me!

PeterSanitra
08 August 2004, 10:14 AM
Very good work. The uwv are little bit crazy but still working.4stars from me

MFTituS
08 August 2004, 09:28 PM
thanks for your kind comments.


@darkone2652
of course they coordinates are crazy, the texturespace has to be efficient and not looking good :)
it´s cause im making many variations only with some polys copying and than changing the texture there. so you have not to use much space for a whole face. it is enough to copy some uvws from the mirrored face to free spaces on your texturepage und change it to get rid of the symetry.

tfwoods3
09 September 2004, 02:17 AM
That's a great character there, I love it. Good model, colors, and textures.

Belltann
10 October 2004, 08:31 PM
Shit! Thats wack! ;) Awsome! :D Dude, I dont want to know where he plucked that doll from...
The shaders...niicce. :)

Johan Out!

frostwolf
10 October 2004, 01:06 AM
Just wanted to say this one rocks. I love orcs and I play them in WC3. Btw, there is a fan art site hosted by Blizzard Entertainment where you can submit a picture of your masterpiece for all the WC3 gamers to appreciate. If you like I can send it for you but please tell me first if it's ok with you. My email address is basil122574@hotmail.com or visit the website where I moderate at http://wc3.warcraftstrategy.com/index.asp and look for frostwolf there.

priyan_k
05 May 2005, 08:58 AM
beautiful. very good job ,

I Love the colors, textures and lighting .:thumbsup:

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05 May 2005, 08:58 AM
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