View Full Version : lines flicking

07 July 2004, 01:54 PM
I'm using the toon shader with the ink lens shader in the camera. Although I've put good anti aliasing parameters (min0 max3 in render options, 8 sampling and 2 trace in ink parameters), my lines are still flicking. Do you know how to avoid this problem

07 July 2004, 02:36 PM
with this settings you will get good render.
min level -1
max level 1
thresold 0.100 this is most important, with this you will get to reduce min and max sampling and you'll get good render.

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