XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Quiet old man -character WIP-

07-23-2004, 04:18 PM
Hi everybody! I'm new to Cgtalk and I hope a lot you will appreciate my work :-D.I've been using blender for 2 years.
Here is my last character :

07-24-2004, 01:17 AM
The jawline/shin area shows some subsurface pinching, check if you have mesh triangles in that area. Aside from that and the weird looking eyebrown it is a perfect work.

How did you achieved those eye textures?

07-26-2004, 05:17 PM
I'm wondering why an old man has baby-smooth skin.

07-27-2004, 10:21 PM
:sad: I'm really sorry, sending answers takes too much time because I'm a noob. So, here is an update:
-I review the "boxy" chin
-I used rampshaders instead of my old light settings ( I used only 1 simple lamp here)
- I add wrinckles to the bumpmap( He throws his botox away :p)
-I put him a specmap ( spec on nose, chin.)
- I put colors on his lips.
- and........be bald is not a crime :p

07-28-2004, 11:16 AM
much better than previous one.

I see 2 problems :

- skin lools a bit plastic ans is very homogeneous. An old man would have variations of tan
- the ear is a bit strange

08-05-2004, 11:31 PM
How you tried the stahlberg lightning tutorial??

This head could use that.

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