View Full Version : XSI : offset Animation


hsuanfu
07 July 2004, 12:22 PM
Hello,

a XSI question.

Does anyone know how to use the offset functions when you click enter on a
bone with animation on it? I've tried many times :banghead: but all i can get
out of it is having a ghost bone that doesn't do anything to my animation.
Can it be used to offset the animation that i already have? If yes, how? If not,
how can i offset an animation without adding extra nulls?

I hope that i've explained clearly. Thanks for helping :)

mattmos
07 July 2004, 03:36 PM
Hey dude, chuck this one in the softimage specific forum and I'm sure one of the guys there will be able to answer your question...

CGTalk Moderation
01 January 2006, 07:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1