View Full Version : Game Art Comp #9: Oryx - American Indian Warrior

07 July 2004, 05:57 AM
Think im gonna go with the oryx, unless i find something that really grabs my interest. Hopefully i'll get time to get a sketch up tomorrow.

07 July 2004, 09:05 AM
Ya, the oryx isn't doing it for me, think im gonna do a griffon.

07 July 2004, 01:11 PM
think im gonna do a griffon.
Don't make me hurt you.:)

07 July 2004, 04:13 AM
Alright, I have taken everyone's death threats into consideration, and the oryx is looking like a nice topic after all. :D

Heres the concept.

07 July 2004, 05:31 AM
dude that is cool as hell

07 July 2004, 05:20 PM
cool choice...but please choose a tribe...

nothing makes native americans madder than mashing up all kinds of very distinct heritage together as one...

what you got is the comings of a good plains pick a tribe. :)

just a suggestion.

07 July 2004, 06:39 PM
With a few changes, I think i'll have him be from the Navajo tribe.

07 July 2004, 08:58 AM
Started modeling the head. Crits and comments are mandatory!:rolleyes: Please :D.


War Destroyer
07 July 2004, 05:18 PM
I like what you have so far, I do however think you have too many polies in the eyeball. For such a small area of the character I don't think you need so many polies in the eyeball. If it's only a placeholder then ignore my rash comments.

07 July 2004, 10:45 PM
War Destroyer:
Yes, it is just a place holder =). Thanks for the comment.

07 July 2004, 11:13 PM
Here is a tiny update. Added the ears, and made some fixes on the head. C&C welcome.

Another wire: (

07 July 2004, 03:32 AM
Looking great... The ears seem a little on the flat side, make them rounder... His lower jaw should be porpotional to the size of his upper jaw as well.. .A little too thin... Good job so far!

07 July 2004, 05:22 AM
Now thats what i like to see =). If I understand you correctly, you are talking about the jawline being too thin?

07 July 2004, 06:41 AM
Another minor update, though there is more to crit on. Basically modeled the torso and fixed more things with the head if i caught them.

Well, here they are.

Full Body Front (
Full Body Front (Perspective) (
Full Body Back (Perspective) (
Wireframe (
Body Side (

07 July 2004, 02:46 AM
looking good so far, how about a wire? and also it would be nice if you get rid of the black background to critique the work better

07 July 2004, 09:37 PM
Alrighty. Got the main layout done. Still have to go back and fix a few things (the legs are bugging me). Im going to do the tail over again as well. Anything else anyone notices please let me know :).

Front (
Side (
Perspective (
Wire (

08 August 2004, 10:22 AM
it's looking good, try to put a little more muscles indians where full of them, i guess beacause of the rough life.

I can't wait to see the progress

08 August 2004, 04:03 AM
Alrighty, done modeling him I think. Now, on to texturing! I have had very little experience texturing, so this will be good practice. Always wanted to try out alpha mapping:D.

dacheese: I will be trying to add the muscles in the texture.

front/side (
back/head (
wireframes/polycount (

09 September 2004, 06:13 AM
Gonna make it, gonna make it, gonna make it, gonna make it.

Current Status (

09 September 2004, 07:55 AM
Not bad at all for a start. Maybe the eye should be a little bigger?

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