XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Lightwave Tutorial Sites

07-29-2002, 03:51 AM
Any one know of any awesome, but well structured Lightwave Tutorial sites.:applause:

07-29-2002, 04:35 AM
THIS PLACE (http://members.shaw.ca/lightwavetutorials/Main_Menu.htm) would be a good start :thumbsup:
Flay.com (http://flay.com) is also a must for any LWaver.
Also check out the sticky thread at the top of this forum for some specific recommendations.

btw:: Don't guess you would be in the Memphis area?

07-31-2002, 04:18 PM
Here are some more (I haven't checked them out yet, just had them):



07-31-2002, 07:52 PM
You'll get some nice links in this particular thread (http://www.cgtalk.com/showthread.php?s=&threadid=7226) , and below are those that I have personally followed and found them useful (mostly modelling):
1) Box modelling a Babylon 5 Spaceship (http://www.ap3d.com/betterspace/betterspace-tut-alex01.htm)
2) Subpatch: Ford Mustang (http://www.lwg3d.org/forums/showthread.php?s=&threadid=4936&highlight=mustang), lengthy but detailed.
3) Classic Wine Glass (http://www.tonyg.info/tutorials/LW6/Model/LW6_WineGlass_Part_One.htm), model, surface and lighting.
4) Modelling a Star War Droid (http://www.nickscott.fsnet.co.uk/Droidv2/Tutorial_Introduction.htm)
But you'll get many more from here (http://members.shaw.ca/lightwavetutorials/Main_Menu.htm), as stated by Fuzer.

07-31-2002, 09:53 PM
We have several updates to the LW site today and more on their way:


3 new links on that page:

New Vertex Paint Docs: http://www.lightwave3d.com/tutorials/vertexpaint/index.html

New Tutorial: http://www.lightwave3d.com/tutorials/surface/environments/index.html

And the FP Doc is on our site now:http://www.lightwave3d.com/tutorials/fullprecision/index.html

We should have 2 more Tutorials up today...I'll let you know when. Thanx!

CGTalk Moderation
01-13-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.