View Full Version : New TD challenge @ Cgtalk: Catapult! (Trebuchet):1

07 July 2004, 12:51 PM
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CgTalk:FXWars! Catapult! (Trebuchet) Challenge:1
Ok guys and gals I am posting this as an experiment.
If this works Ill post more. And thanks to Beaker for his input

CgTalk:FXWars! Catapult! (Trebuchet)

Build a working catapult, that should destroy a small brick wall in a short animation.

The best animation will be selected by an open vote. The winner will get bragging rights and a small banner designed by me.

DATELINE: Sunday August 15 12:00 PM

YOU HAVE One month to do the challenge.


No Keyframes, they can only be used for emitters and events. But please feel free to use dynamic simulations to your hearts content.
No work taken DIRECTLY from an exiting tutorial. You may use an existing tutorial only for reference.
You may use a pre exiting model, as long as you give credit to the creator. If you cant model, use simple shapes, since we are interested in the simulation. (But teams are encouraged, and if you are a modeller, you can make your model available)
You may provide a heavily edited animation with all the trimmings (hell add live action if you want), as long a you provide another PLAIN animation of a side view of the working catapult.

Post only your FINAL piece on this thread. The animation must have been done AFTER the topic has been announced.
WIP ere encouraged if they are posted in ANOTHER thread. Please provide a link to them on this thread.
Final movies should be rendered at 320 x 240 or 640 x 480 in Quicktime format (Sorenson Compression). If for some reason, you can't host movies, sequential images (Thumbnails size 160 x 120 ) are accepted.
Please add a brief text description about your piece.
Collaborative pieces are accepted and encouraged.
The artist also has to post total length of time it took and program used.
The topics will be picked at random from the list on this >>thread (<< (The author will be given credit). So guys keep them coming.
You can add multiple entries, but please dont post
Ill post ANOTHER thread to quantify and track WHO has participated the most on these threads.
Any piece caught breaking the rules will be taken off the thread.
Reference: (


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