View Full Version : Poly Modeling pelvis area

07 July 2004, 03:10 AM
I've always had some trouble with getting the pelvis to deform correctly and was wondering if anyone had a good way of tackling this area. I know a friend of mine used a method similar to the face.. Using a circle for the belly button and extruding that down to connect the legs. If anyone has some screen shots of their models I'd appreciate the tips.

Software: Maya

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01 January 2006, 05:00 PM
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