View Full Version : Animating a coat, how to make it look real

07 July 2004, 02:32 AM
Hi, I have been working on this character for a project, and he wears a long coat. It is something like the one on Neo in the Matrix, as it hugs his uperbody and the lower bit hangs down. I don't know where to start, I am using skin and bones for the uper part of the coat, but I want the coat to act like it would in real life, blow in the wind, and move like a coat would. This is where I am stuck I have 3ds max 6 any suggestions or help on how to go about this would be greatly appreciated.

This is a picture of the dude


07 July 2004, 05:22 PM
Erm.... would using a reactor cloth on something like this be a good idea? I just recently upgraded from max 4.2 to 6 and haven't a clue how to use it if someone could point me in the right direction that would be excellent.

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