View Full Version : hand
07-07-2004, 11:31 PM
Hi again, I´m doing this hands for a character, and I´m having some problems with the anatomy, I think the model looks good, but still has something odd. I hope a fresh eye can help me, and replys with red lines can be really helpful.
07-07-2004, 11:33 PM
and the wires
07-08-2004, 11:38 AM
i think the fingers are short or the palm is wide.... :) the middle finger's bone structure is different from the others and the end bones(at the palm-dunno what you call 'em) looks overlapping with each other. look at your hand as a reference. by the way, maybe this will help...
07-11-2004, 06:29 PM
update with fixes, (tendons, attached fingers, better shape, etc)
07-12-2004, 05:28 AM
Biggest problem I am seeing is in how the hand attaches to the wrist. Looking at my own hand from a side view it appears more triagular than rectangular, which is what I am getting from your picture. You don't have a picture posted of a straight on view (from the finger tips to the palm) but it looks like you have all the knuckles in a straight line along the Y axis. If you look at an anatomical referance of the hand bones, you would see that they are actually on a curve which helps to create the cup in the base of your palm.
07-12-2004, 06:09 PM
I see, can you post a image with red lines to guide me better?
07-12-2004, 11:07 PM
the thing is, the every person has a different shape of the fingers, and the shape of the fingers is samiliar, if they are bony, or long and so on....
in ur model it seems that each finger has a different shape ans structure
plz correct me if im wrong
07-13-2004, 12:45 AM
thanks spiritwalker, that explains a lot of things, obviusly I modeled the hand with real hand picture reference. So I´m not worried about the overall SHAPE, my first problem comes on the "volume" of the hand (see side view).
01-18-2006, 04:00 PM
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